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db_2253.h File Reference
#include <platform.h>
#include "ft/forward.h"
#include "it/forward.h"
#include <common_structs.h>
#include <baselib/cobj.h>
#include <baselib/gobj.h>

Go to the source code of this file.

Functions

void db_GetGameLaunchButtonState (void)
 
void db_Setup (void)
 
HSD_Pad db_ButtonsDown (int player)
 
HSD_Pad db_ButtonsPressed (int player)
 
HSD_Pad db_ButtonsRepeat (int player)
 
void db_PrintEntityCounts (void)
 
void db_PrintThreadInfo (void)
 
void db_RunEveryFrame (void)
 
static void fn_SetupItemAndPokemonMenu (void)
 
static void fn_80225A54 (int arg0)
 
u32 db_ShowEnemyStompRange (void)
 
u32 db_ShowItemPickupRange (void)
 
u32 db_ShowCoinPickupRange (void)
 
static void fn_EnableShowCoinPickupRange (void)
 
static void fn_DisableShowCoinPickupRange (void)
 
static void fn_EnableShowEnemyStompRange (void)
 
static void fn_DisableShowEnemyStompRange (void)
 
static void fn_EnableShowItemPickupRange (void)
 
static void fn_DisableShowItemPickupRange (void)
 
s32 db_GetCurrentlySelectedPokemon (void)
 
void db_DisableItemSpawns (void)
 
void db_EnableItemSpawns (void)
 
s32 db_AreItemSpawnsEnabled (void)
 
void db_80225D64 (Item_GObj *item, Fighter_GObj *owner)
 
static void fn_ToggleItemCollisionBubbles (void)
 
void db_80225DD8 (Item_GObj *item, Fighter_GObj *owner)
 
static void fn_80225E6C (Fighter_GObj *owner)
 
void db_HandleItemPokemonMenuInput (int player)
 
static void fn_ShowOrCreateItemAndPokemonMenu (int player)
 
static void fn_UpdateItemAndPokemonMenu (int player)
 
void db_CheckAndSpawnItem (int player)
 
static void fn_CheckItemAndPokemonMenu (int player)
 
static void fn_SetupCpuHandicapInfo (void)
 
static void fn_UpdateCpuHandicapInfo (void)
 
static void fn_CheckCpuHandicapInfo (int arg0)
 
static void fn_SetupAnimationInfo (void)
 
static void fn_ToggleMiscFighterVisuals (void)
 
static u8 fn_8022697C (Fighter_GObj *owner)
 
static void fn_UpdateAnimationInfo (void)
 
static void fn_CheckAnimationInfo (int player)
 
static void fn_SetupMiscStageVisuals (void)
 
static void fn_CheckMiscStageEffects (int arg0)
 
static void fn_802270C4 (int arg0)
 
static void fn_8022713C (int arg0)
 
static void fn_SetupCameraInfo (void)
 
static void fn_80227188 (void)
 
static void fn_CheckCameraInfo (int player, int buttons_down, int buttons_pressed, f32 cstick_x, f32 cstick_y)
 
static void fn_802277E8 (HSD_GObj *, int)
 
static void fn_80227904 (HSD_GObj *camera, u8 port)
 
static void fn_802279E8 (HSD_GObj *camera, Vec3 *camera_pos, Vec3 *camera_interest, float cstick_x, float cstick_y)
 
static void fn_80227B64 (HSD_GObj *camera, float cstick_x, float cstick_y)
 
static UNK_RET fn_80227BA8 (UNK_PARAMS)
 
static void fn_80227CAC (HSD_GObj *camera, float cstick_y)
 
static UNK_RET fn_80227D38 (UNK_PARAMS)
 
static UNK_RET fn_80227EB0 (UNK_PARAMS)
 
static void fn_80227FE0 (HSD_GObj *camera, float cstick_x, float cstick_y)
 
static UNK_RET fn_80228124 (UNK_PARAMS)
 
static void fn_SetupSoundInfo (void)
 fn_80228124
 
static UNK_RET fn_UpdateSoundInfo (UNK_PARAMS)
 
static void fn_CheckSoundInfo (int player)
 
static void fn_CheckMiscVisualEffects (int player)
 
static UNK_RET fn_Setup5xSpeed (UNK_PARAMS)
 
static void fn_Check5xSpeed (int player)
 
static void fn_Toggle5xSpeed (void)
 
void db_InitScreenshot (void)
 
void db_CheckScreenshot (void)
 
void db_TakeScreenshotIfPending (void)
 
static int fn_802289F8 (char *arg0, int arg1, int arg2)
 
void db_ClearFPUExceptions (void)
 
static void fn_HSDPanicHandler (OSContext *ctx)
 
static void fn_OSErrorHandler (u16 error, OSContext *ctx,...)
 
void db_SetupCrashHandler (void)
 
static void fn_SetupBonusInfo (void)
 
static void fn_80228D18 (void)
 
static void fn_80228D38 (void)
 
static void fn_80228E54 (int arg0, int arg1, int arg2)
 
static void fn_8022900C (int arg0)
 
static void fn_CheckBonusInfo (int arg0)
 
static void fn_SetupObjAllocLimiter (void)
 
static void fn_UpdateObjAllocLimiter (int arg0)
 

Variables

enum_t g_debugLevel
 
u16 db_gameLaunchButtonState
 

Function Documentation

◆ db_GetGameLaunchButtonState()

void db_GetGameLaunchButtonState ( void  )

◆ db_Setup()

void db_Setup ( void  )

◆ db_ButtonsDown()

HSD_Pad db_ButtonsDown ( int  player)

◆ db_ButtonsPressed()

HSD_Pad db_ButtonsPressed ( int  player)

◆ db_ButtonsRepeat()

HSD_Pad db_ButtonsRepeat ( int  player)

◆ db_PrintEntityCounts()

void db_PrintEntityCounts ( void  )

◆ db_PrintThreadInfo()

void db_PrintThreadInfo ( void  )

◆ db_RunEveryFrame()

void db_RunEveryFrame ( void  )

◆ fn_SetupItemAndPokemonMenu()

static void fn_SetupItemAndPokemonMenu ( void  )
static

◆ fn_80225A54()

static void fn_80225A54 ( int  arg0)
static

◆ db_ShowEnemyStompRange()

u32 db_ShowEnemyStompRange ( void  )

◆ db_ShowItemPickupRange()

u32 db_ShowItemPickupRange ( void  )

◆ db_ShowCoinPickupRange()

u32 db_ShowCoinPickupRange ( void  )

◆ fn_EnableShowCoinPickupRange()

static void fn_EnableShowCoinPickupRange ( void  )
static

◆ fn_DisableShowCoinPickupRange()

static void fn_DisableShowCoinPickupRange ( void  )
static

◆ fn_EnableShowEnemyStompRange()

static void fn_EnableShowEnemyStompRange ( void  )
static

◆ fn_DisableShowEnemyStompRange()

static void fn_DisableShowEnemyStompRange ( void  )
static

◆ fn_EnableShowItemPickupRange()

static void fn_EnableShowItemPickupRange ( void  )
static

◆ fn_DisableShowItemPickupRange()

static void fn_DisableShowItemPickupRange ( void  )
static

◆ db_GetCurrentlySelectedPokemon()

s32 db_GetCurrentlySelectedPokemon ( void  )

◆ db_DisableItemSpawns()

void db_DisableItemSpawns ( void  )

◆ db_EnableItemSpawns()

void db_EnableItemSpawns ( void  )

◆ db_AreItemSpawnsEnabled()

s32 db_AreItemSpawnsEnabled ( void  )

◆ db_80225D64()

void db_80225D64 ( Item_GObj item,
Fighter_GObj *  owner 
)

◆ fn_ToggleItemCollisionBubbles()

static void fn_ToggleItemCollisionBubbles ( void  )
static

◆ db_80225DD8()

void db_80225DD8 ( Item_GObj item,
Fighter_GObj *  owner 
)

◆ fn_80225E6C()

static void fn_80225E6C ( Fighter_GObj *  owner)
static

◆ db_HandleItemPokemonMenuInput()

void db_HandleItemPokemonMenuInput ( int  player)

◆ fn_ShowOrCreateItemAndPokemonMenu()

static void fn_ShowOrCreateItemAndPokemonMenu ( int  player)
static

◆ fn_UpdateItemAndPokemonMenu()

static void fn_UpdateItemAndPokemonMenu ( int  player)
static

◆ db_CheckAndSpawnItem()

void db_CheckAndSpawnItem ( int  player)

◆ fn_CheckItemAndPokemonMenu()

static void fn_CheckItemAndPokemonMenu ( int  player)
static

◆ fn_SetupCpuHandicapInfo()

static void fn_SetupCpuHandicapInfo ( void  )
static

◆ fn_UpdateCpuHandicapInfo()

static void fn_UpdateCpuHandicapInfo ( void  )
static

◆ fn_CheckCpuHandicapInfo()

static void fn_CheckCpuHandicapInfo ( int  arg0)
static

◆ fn_SetupAnimationInfo()

static void fn_SetupAnimationInfo ( void  )
static

◆ fn_ToggleMiscFighterVisuals()

static void fn_ToggleMiscFighterVisuals ( void  )
static

◆ fn_8022697C()

static u8 fn_8022697C ( Fighter_GObj *  owner)
static

◆ fn_UpdateAnimationInfo()

static void fn_UpdateAnimationInfo ( void  )
static

◆ fn_CheckAnimationInfo()

static void fn_CheckAnimationInfo ( int  player)
static

◆ fn_SetupMiscStageVisuals()

static void fn_SetupMiscStageVisuals ( void  )
static

◆ fn_CheckMiscStageEffects()

static void fn_CheckMiscStageEffects ( int  arg0)
static

◆ fn_802270C4()

static void fn_802270C4 ( int  arg0)
static

◆ fn_8022713C()

static void fn_8022713C ( int  arg0)
static

◆ fn_SetupCameraInfo()

static void fn_SetupCameraInfo ( void  )
static

◆ fn_80227188()

static void fn_80227188 ( void  )
static

◆ fn_CheckCameraInfo()

static void fn_CheckCameraInfo ( int  player,
int  buttons_down,
int  buttons_pressed,
f32  cstick_x,
f32  cstick_y 
)
static

◆ fn_802277E8()

static void fn_802277E8 ( HSD_GObj ,
int   
)
static

◆ fn_80227904()

static void fn_80227904 ( HSD_GObj camera,
u8  port 
)
static

◆ fn_802279E8()

static void fn_802279E8 ( HSD_GObj camera,
Vec3 camera_pos,
Vec3 camera_interest,
float  cstick_x,
float  cstick_y 
)
static

◆ fn_80227B64()

static void fn_80227B64 ( HSD_GObj camera,
float  cstick_x,
float  cstick_y 
)
static

◆ fn_80227BA8()

static UNK_RET fn_80227BA8 ( UNK_PARAMS  )
static

◆ fn_80227CAC()

static void fn_80227CAC ( HSD_GObj camera,
float  cstick_y 
)
static

◆ fn_80227D38()

static UNK_RET fn_80227D38 ( UNK_PARAMS  )
static

◆ fn_80227EB0()

static UNK_RET fn_80227EB0 ( UNK_PARAMS  )
static

◆ fn_80227FE0()

static void fn_80227FE0 ( HSD_GObj camera,
float  cstick_x,
float  cstick_y 
)
static

◆ fn_80228124()

static UNK_RET fn_80228124 ( UNK_PARAMS  )
static

◆ fn_SetupSoundInfo()

static void fn_SetupSoundInfo ( void  )
static

◆ fn_UpdateSoundInfo()

static UNK_RET fn_UpdateSoundInfo ( UNK_PARAMS  )
static

◆ fn_CheckSoundInfo()

static void fn_CheckSoundInfo ( int  player)
static

◆ fn_CheckMiscVisualEffects()

static void fn_CheckMiscVisualEffects ( int  player)
static

◆ fn_Setup5xSpeed()

static UNK_RET fn_Setup5xSpeed ( UNK_PARAMS  )
static

◆ fn_Check5xSpeed()

static void fn_Check5xSpeed ( int  player)
static

◆ fn_Toggle5xSpeed()

static void fn_Toggle5xSpeed ( void  )
static

◆ db_InitScreenshot()

void db_InitScreenshot ( void  )

◆ db_CheckScreenshot()

void db_CheckScreenshot ( void  )

◆ db_TakeScreenshotIfPending()

void db_TakeScreenshotIfPending ( void  )

◆ fn_802289F8()

static int fn_802289F8 ( char *  arg0,
int  arg1,
int  arg2 
)
static

◆ db_ClearFPUExceptions()

void db_ClearFPUExceptions ( void  )

◆ fn_HSDPanicHandler()

static void fn_HSDPanicHandler ( OSContext ctx)
static

◆ fn_OSErrorHandler()

static void fn_OSErrorHandler ( u16  error,
OSContext ctx,
  ... 
)
static

◆ db_SetupCrashHandler()

void db_SetupCrashHandler ( void  )

◆ fn_SetupBonusInfo()

static void fn_SetupBonusInfo ( void  )
static

◆ fn_80228D18()

static void fn_80228D18 ( void  )
static

◆ fn_80228D38()

static void fn_80228D38 ( void  )
static

◆ fn_80228E54()

static void fn_80228E54 ( int  arg0,
int  arg1,
int  arg2 
)
static

◆ fn_8022900C()

static void fn_8022900C ( int  arg0)
static

◆ fn_CheckBonusInfo()

static void fn_CheckBonusInfo ( int  arg0)
static

◆ fn_SetupObjAllocLimiter()

static void fn_SetupObjAllocLimiter ( void  )
static

◆ fn_UpdateObjAllocLimiter()

static void fn_UpdateObjAllocLimiter ( int  arg0)
static

Variable Documentation

◆ g_debugLevel

enum_t g_debugLevel
extern

◆ db_gameLaunchButtonState

u16 db_gameLaunchButtonState
extern