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SSBM Decomp
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#include <fighter.h>
Public Member Functions | |
| CpuCmdScript *cmdscripts | DAT_COUNT (0x3E) |
| +00 CPU scripts indexed by ftCo_800B4880 (0x00-0x3D). | |
| ftCo_AttackList *x4 | DAT_COUNT (Ft_Kind_Max - 1) |
| +04 ground attack tables (per character) | |
| ftCo_AttackList *x8 | DAT_COUNT (Ft_Kind_Max - 1) |
| +08 air attack tables (per character) | |
| ftCo_AttackList *xC | DAT_COUNT (Ft_Kind_Max - 1) |
| +0C ranged/projectile attack tables | |
| ftCo_AttackList *x10 | DAT_COUNT (Ft_Kind_Max - 1) |
| +10 smash attack tables (per character) | |
| ftCo_AttackList *x14 | DAT_COUNT (Ft_Kind_Max - 1) |
| +14 special action tables (per character) | |
| ftCo_AttackList *x18 | DAT_COUNT (Ft_Kind_Max - 1) |
| +18 weapon attack tables (per character) | |
| ftCo_AttackList *x1C | DAT_COUNT (Ft_Kind_Max - 1) |
| +1C edge guard tables (per character) | |
| float *x20 | DAT_COUNT (Ft_Kind_Max - 1) |
| +20 distance thresholds (per character) | |
| float *x24 | DAT_COUNT (6) |
| +24 weapon reach bonus, by item kind | |
| CpuCmdScript *cmdscripts Fighter_804D64FC_t::DAT_COUNT | ( | 0x3E | ) |
+00 CPU scripts indexed by ftCo_800B4880 (0x00-0x3D).
Entry 0 is null.
| ftCo_AttackList *x4 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+04 ground attack tables (per character)
| ftCo_AttackList *x8 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+08 air attack tables (per character)
| ftCo_AttackList *xC Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+0C ranged/projectile attack tables
| ftCo_AttackList *x10 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+10 smash attack tables (per character)
| ftCo_AttackList *x14 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+14 special action tables (per character)
| ftCo_AttackList *x18 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+18 weapon attack tables (per character)
| ftCo_AttackList *x1C Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+1C edge guard tables (per character)
| float *x20 Fighter_804D64FC_t::DAT_COUNT | ( | Ft_Kind_Max - | 1 | ) |
+20 distance thresholds (per character)
| float *x24 Fighter_804D64FC_t::DAT_COUNT | ( | 6 | ) |
+24 weapon reach bonus, by item kind