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mpisland.h File Reference
#include <melee/mp/forward.h>
#include <dolphin/mtx.h>
#include <melee/mp/types.h>

Go to the source code of this file.

Functions

void mpIsland_8005A6F8 (void)
void mpIsland_8005A728 (void)
mpIsland * mpIsland_8005AB54 (int surface_idx)
mpIsland * mpIsland_8005AC14 (Vec3 *pos, float dy)
bool mpIsland_8005AC8C (mpIsland *island)
void mpIsland_8005ACE8 (mpIsland *island, Vec3 *left, Vec3 *right)
void mpIsland_8005AE1C (mpIsland **list, mpIsland **b1_list, int vtx_start, int vtx_count, bool flag)
void mpIsland_8005B004 (mpIsland **list, mpIsland **free_list, int joint_id, int kind, int vtx_start, int vtx_count, bool flag)
void mpIsland_8005B334 (int joint_id, int vtx_start, int vtx_count, bool flag)

Variables

mpIsland_Palette const mpIsland_TerrainPalette
struct mpIsland_80458E88_t mpIsland_80458E88

Function Documentation

◆ mpIsland_8005A6F8()

void mpIsland_8005A6F8 ( void )

◆ mpIsland_8005A728()

void mpIsland_8005A728 ( void )

◆ mpIsland_8005AB54()

mpIsland * mpIsland_8005AB54 ( int surface_idx)

◆ mpIsland_8005AC14()

mpIsland * mpIsland_8005AC14 ( Vec3 * pos,
float dy )

◆ mpIsland_8005AC8C()

bool mpIsland_8005AC8C ( mpIsland * island)

◆ mpIsland_8005ACE8()

void mpIsland_8005ACE8 ( mpIsland * island,
Vec3 * left,
Vec3 * right )

◆ mpIsland_8005AE1C()

void mpIsland_8005AE1C ( mpIsland ** list,
mpIsland ** b1_list,
int vtx_start,
int vtx_count,
bool flag )

◆ mpIsland_8005B004()

void mpIsland_8005B004 ( mpIsland ** list,
mpIsland ** free_list,
int joint_id,
int kind,
int vtx_start,
int vtx_count,
bool flag )

◆ mpIsland_8005B334()

void mpIsland_8005B334 ( int joint_id,
int vtx_start,
int vtx_count,
bool flag )

Variable Documentation

◆ mpIsland_TerrainPalette

mpIsland_Palette const mpIsland_TerrainPalette
extern

◆ mpIsland_80458E88

struct mpIsland_80458E88_t mpIsland_80458E88
extern