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mpisland.h File Reference
#include <placeholder.h>
#include "mp/forward.h"
#include "mp/types.h"
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void mpIsland_8005A6F8 (void)
void mpIsland_8005A728 (void)
mp_UnkStruct0mpIsland_8005AB54 (int surface_idx)
mp_UnkStruct0mpIsland_8005AC14 (Vec3 *, float)
bool mpIsland_8005AC8C (mp_UnkStruct0 *arg0)
void mpIsland_8005ACE8 (mp_UnkStruct0 *, Vec3 *, Vec3 *)
void mpIsland_8005AE1C (mp_UnkStruct0 **arg0, mp_UnkStruct0 **arg1, int arg2, int arg3, bool arg4)
void mpIsland_8005B004 (mp_UnkStruct0 **arg0, mp_UnkStruct0 **arg1, int arg2, int arg3, int arg4, int arg5, bool arg6)
void mpIsland_8005B334 (int arg0, int arg1, int arg2, bool arg3)

Variables

mpIsland_Palette mpIsland_TerrainPalette
struct mpIsland_80458E88_t mpIsland_80458E88

Function Documentation

◆ mpIsland_8005A6F8()

void mpIsland_8005A6F8 ( void )

◆ mpIsland_8005A728()

void mpIsland_8005A728 ( void )

◆ mpIsland_8005AB54()

mp_UnkStruct0 * mpIsland_8005AB54 ( int surface_idx)

◆ mpIsland_8005AC14()

mp_UnkStruct0 * mpIsland_8005AC14 ( Vec3 * arg0,
float arg1 )

◆ mpIsland_8005AC8C()

bool mpIsland_8005AC8C ( mp_UnkStruct0 * arg0)

◆ mpIsland_8005ACE8()

void mpIsland_8005ACE8 ( mp_UnkStruct0 * arg0,
Vec3 * arg1,
Vec3 * arg2 )

◆ mpIsland_8005AE1C()

void mpIsland_8005AE1C ( mp_UnkStruct0 ** arg0,
mp_UnkStruct0 ** arg1,
int arg2,
int arg3,
bool arg4 )

◆ mpIsland_8005B004()

void mpIsland_8005B004 ( mp_UnkStruct0 ** arg0,
mp_UnkStruct0 ** arg1,
int arg2,
int arg3,
int arg4,
int arg5,
bool arg6 )

◆ mpIsland_8005B334()

void mpIsland_8005B334 ( int arg0,
int arg1,
int arg2,
bool arg3 )

Variable Documentation

◆ mpIsland_TerrainPalette

mpIsland_Palette mpIsland_TerrainPalette
extern

◆ mpIsland_80458E88

struct mpIsland_80458E88_t mpIsland_80458E88
extern