SSBM Decomp
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types.h
Go to the documentation of this file.
1#ifndef MELEE_SC_TYPES_H
2#define MELEE_SC_TYPES_H
3
4#include "sc/forward.h" // IWYU pragma: export
5#include <baselib/forward.h>
6
14
22
23// The basis of a rendered scene, like a stage, menu, or HUD overlay
30
31#endif
Model with multiple animations.
Definition types.h:16
HSD_Joint * joint
Definition types.h:17
HSD_MatAnimJoint ** matanims
Definition types.h:19
HSD_AnimJoint ** anims
Definition types.h:18
HSD_ShapeAnimJoint ** shapeanims
Definition types.h:20
Definition aobj.h:57
Definition fog.h:46
Definition jobj.h:130
Definition lobj.h:78
Definition mobj.h:135
Definition pobj.h:106
Definition types.h:24
HSD_LightDesc ** lights
Definition types.h:27
HSD_CObjDesc ** cameras
Definition types.h:26
DynamicModelDesc ** models
Definition types.h:25
HSD_FogDesc ** fogs
Definition types.h:28
Model with a single animation or no animation.
Definition types.h:8
HSD_AnimJoint * animjoint
Definition types.h:10
HSD_Joint * joint
Definition types.h:9
HSD_MatAnimJoint * matanim_joint
Definition types.h:11
HSD_ShapeAnimJoint * shapeanim_joint
Definition types.h:12
Definition cobj.h:126