Go to the source code of this file.
|
enum | ftLink_MotionState {
ftLk_MS_AttackS42 = ftCo_MS_Count
,
ftLk_MS_AppealSR
,
ftLk_MS_AppealSL
,
ftLk_MS_SpecialNStart
,
ftLk_MS_SpecialNLoop
,
ftLk_MS_SpecialNEnd
,
ftLk_MS_SpecialAirNStart
,
ftLk_MS_SpecialAirNLoop
,
ftLk_MS_SpecialAirNEnd
,
ftLk_MS_SpecialS1
,
ftLk_MS_SpecialS2
,
ftLk_MS_SpecialS1Empty
,
ftLk_MS_SpecialAirS1
,
ftLk_MS_SpecialAirS2
,
ftLk_MS_SpecialAirS1Empty
,
ftLk_MS_SpecialHi
,
ftLk_MS_SpecialAirHi
,
ftLk_MS_SpecialLw
,
ftLk_MS_SpecialAirLw
,
ftLk_MS_AirCatch
,
ftLk_MS_AirCatchHit
,
ftLk_MS_Count
,
ftLk_MS_SelfCount = ftLk_MS_Count - ftCo_MS_Count
} |
|
enum | ftLk_SpecialNIndex {
ftLk_SpecialNIndex_Start
,
ftLk_SpecialNIndex_Loop
,
ftLk_SpecialNIndex_End
,
ftLk_SpecialNIndex_AirStart
,
ftLk_SpecialNIndex_AirLoop
,
ftLk_SpecialNIndex_AirEnd
,
ftLk_SpecialNIndex_None
} |
|
enum | ftLk_Submotion {
ftLk_SM_AttackS42 = ftCo_SM_Count
,
ftLk_SM_SpecialNStart
,
ftLk_SM_SpecialNLoop
,
ftLk_SM_SpecialNEnd
,
ftLk_SM_SpecialAirNStart
,
ftLk_SM_SpecialAirNLoop
,
ftLk_SM_SpecialAirNEnd
,
ftLk_SM_SpecialS1
,
ftLk_SM_SpecialS2
,
ftLk_SM_SpecialS1Empty
,
ftLk_SM_SpecialAirS1
,
ftLk_SM_SpecialAirS2
,
ftLk_SM_SpecialAirS1Empty
,
ftLk_SM_SpecialHi
,
ftLk_SM_SpecialAirHi
,
ftLk_SM_SpecialLw
,
ftLk_SM_SpecialAirLw
,
ftLk_SM_AirCatch
,
ftLk_SM_AirCatchHit
,
ftLk_SM_Count
,
ftLk_SM_SelfCount = ftLk_SM_Count - ftCo_SM_Count
} |
|
◆ ftLk_Fighter
◆ ftLk_GObj
◆ ftLink_MotionState
Enumerator |
---|
ftLk_MS_AttackS42 | |
ftLk_MS_AppealSR | |
ftLk_MS_AppealSL | |
ftLk_MS_SpecialNStart | |
ftLk_MS_SpecialNLoop | |
ftLk_MS_SpecialNEnd | |
ftLk_MS_SpecialAirNStart | |
ftLk_MS_SpecialAirNLoop | |
ftLk_MS_SpecialAirNEnd | |
ftLk_MS_SpecialS1 | |
ftLk_MS_SpecialS2 | |
ftLk_MS_SpecialS1Empty | |
ftLk_MS_SpecialAirS1 | |
ftLk_MS_SpecialAirS2 | |
ftLk_MS_SpecialAirS1Empty | |
ftLk_MS_SpecialHi | |
ftLk_MS_SpecialAirHi | |
ftLk_MS_SpecialLw | |
ftLk_MS_SpecialAirLw | |
ftLk_MS_AirCatch | |
ftLk_MS_AirCatchHit | |
ftLk_MS_Count | |
ftLk_MS_SelfCount | |
◆ ftLk_SpecialNIndex
Enumerator |
---|
ftLk_SpecialNIndex_Start | |
ftLk_SpecialNIndex_Loop | |
ftLk_SpecialNIndex_End | |
ftLk_SpecialNIndex_AirStart | |
ftLk_SpecialNIndex_AirLoop | |
ftLk_SpecialNIndex_AirEnd | |
ftLk_SpecialNIndex_None | |
◆ ftLk_Submotion
Enumerator |
---|
ftLk_SM_AttackS42 | |
ftLk_SM_SpecialNStart | |
ftLk_SM_SpecialNLoop | |
ftLk_SM_SpecialNEnd | |
ftLk_SM_SpecialAirNStart | |
ftLk_SM_SpecialAirNLoop | |
ftLk_SM_SpecialAirNEnd | |
ftLk_SM_SpecialS1 | |
ftLk_SM_SpecialS2 | |
ftLk_SM_SpecialS1Empty | |
ftLk_SM_SpecialAirS1 | |
ftLk_SM_SpecialAirS2 | |
ftLk_SM_SpecialAirS1Empty | |
ftLk_SM_SpecialHi | |
ftLk_SM_SpecialAirHi | |
ftLk_SM_SpecialLw | |
ftLk_SM_SpecialAirLw | |
ftLk_SM_AirCatch | |
ftLk_SM_AirCatchHit | |
ftLk_SM_Count | |
ftLk_SM_SelfCount | |
◆ ftLk_MF_Base0
Initial value:=
static MotionFlags const Ft_MF_SkipModel
Ignore model state change ?
Definition forward.h:159
static MotionFlags const Ft_MF_SkipThrowException
Resets thrower GObj pointer to NULL if false?
Definition forward.h:169
◆ ftLk_MF_Base1
◆ ftLk_MF_Base2
◆ ftLk_MF_Base3
◆ ftLk_MF_AttackS42
◆ ftLk_MF_SpecialN
◆ ftLk_MF_SpecialNFullyCharged
Initial value:=
static MotionFlags const ftLk_MF_SpecialN
Definition forward.h:24
static MotionFlags const Ft_MF_Unk19
Skips updating bit 5 of #Fighter::x2222_flag?
Definition forward.h:198
◆ ftLk_MF_SpecialAirNCharge
Initial value:=
static MotionFlags const Ft_MF_SkipParasol
Ignore Parasol state change.
Definition forward.h:174
◆ ftLk_MF_SpecialAirNFullyCharged
Initial value:=
static MotionFlags const ftLk_MF_SpecialNFullyCharged
Definition forward.h:26
◆ ftLk_MF_SpecialAirNFire
Initial value:=
static MotionFlags const ftLk_MF_SpecialAirNCharge
Definition forward.h:29
static MotionFlags const Ft_MF_UnkUpdatePhys
Definition forward.h:200
◆ ftLk_MF_SpecialSThrow
Initial value:=
static MotionFlags const ftLk_MF_Base1
Definition forward.h:16
static MotionFlags const ftLk_MF_Base3
Definition forward.h:20
static MotionFlags const Ft_MF_KeepGfx
Definition forward.h:150
◆ ftLk_MF_SpecialSCatch
Initial value:=
static MotionFlags const ftLk_MF_SpecialSThrow
Definition forward.h:38
◆ ftLk_MF_SpecialAirSThrow
◆ ftLk_MF_SpecialAirSThrowEmpty
Initial value:=
static MotionFlags const ftLk_MF_SpecialSCatch
Definition forward.h:41
◆ ftLk_MF_SpecialHi
Initial value:=
static MotionFlags const Ft_MF_SkipItemVis
Used by Ness during Up/Down Smash.
Definition forward.h:195
static MotionFlags const Ft_MF_FreezeState
Sets anim rate to 0 and some other stuff.
Definition forward.h:203
static MotionFlags const Ft_MF_KeepSfx
Definition forward.h:171
static MotionFlags const Ft_MF_KeepFastFall
Definition forward.h:148
◆ ftLk_MF_SpecialLw
Initial value:=
static MotionFlags const Ft_MF_KeepColAnimHitStatus
Preserve full body collision state.
Definition forward.h:153
◆ ftLk_MF_SpecialAirLw
Initial value:=
static MotionFlags const ftLk_MF_SpecialLw
Definition forward.h:54
◆ ftLk_MF_ZairCatch
Initial value:=
static MotionFlags const Ft_MF_SkipModelPartVis
Definition forward.h:205
static MotionFlags const Ft_MF_SkipMetalB
Definition forward.h:207