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SSBM Decomp
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Background flash effects for dramatic game events. More...
#include "lbbgflash.h"#include <placeholder.h>#include <dolphin/gx/GXStruct.h>#include <sysdolphin/baselib/wobj.h>#include <dolphin/gx.h>#include <sysdolphin/baselib/cobj.h>#include <sysdolphin/baselib/gobj.h>#include <sysdolphin/baselib/gobjgxlink.h>#include <sysdolphin/baselib/gobjobject.h>#include <sysdolphin/baselib/gobjproc.h>#include <sysdolphin/baselib/hsd_3915.h>Data Structures | |
| struct | BgFlashState |
| struct | BgFlashData |
Functions | |
| void | fn_8001FC08 (void) |
| void | fn_8001FEC4 (HSD_GObj *gobj, s32 code) |
| void | fn_800204C8 (void) |
| void | lbBgFlash_800205F0 (s32 duration) |
| Trigger background flash. | |
| void | lbBgFlash_8002063C (int count) |
| Trigger background flash. | |
| void | lbBgFlash_80020688 (int count) |
| void | lbBgFlash_800206D4 (GXColor *col1, GXColor *col2, int arg2) |
| void | lbBgFlash_InitState (GXColor *color) |
| void | fn_800208B0 (u8 arg0) |
| void | lbBgFlash_800208EC (int arg0) |
| void | lbBgFlash_800209F4 (void) |
Variables | |
| BgFlashData | lbl_80433658 |
| static GXColor | lbl_804D3840 = { 0, 0, 0, 255 } |
| static GXColor | lbl_804D3844 = { 0, 0, 0, 0 } |
| static GXColor | lbl_804D3848 = { 255, 255, 255, 255 } |
| static GXColor | lbl_804D384C = { 0, 0, 0, 0 } |
| static HSD_WObjDesc | lbl_803BB000 |
| static HSD_WObjDesc | lbl_803BB014 |
| HSD_CameraDescPerspective | lbl_803BB028 |
Background flash effects for dramatic game events.
Provides full-screen color overlay flashes triggered by various game events. Called from game mode code (gmallstar.c, gmregclear.c, gm_1A7A.c, etc).
| void fn_8001FC08 | ( | void | ) |
| void fn_800204C8 | ( | void | ) |
| void lbBgFlash_800205F0 | ( | s32 | duration | ) |
Trigger background flash.
| duration | Flash duration in frames (minimum 1). |
| void lbBgFlash_8002063C | ( | int | count | ) |
Trigger background flash.
| count | Flash duration in frames (minimum 1). |
| void lbBgFlash_80020688 | ( | int | count | ) |
| void lbBgFlash_InitState | ( | GXColor * | color | ) |
| void fn_800208B0 | ( | u8 | arg0 | ) |
| void lbBgFlash_800208EC | ( | int | arg0 | ) |
| void lbBgFlash_800209F4 | ( | void | ) |
| BgFlashData lbl_80433658 |
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| HSD_CameraDescPerspective lbl_803BB028 |