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SSBM Decomp
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Background flash effects for dramatic game events. More...
Go to the source code of this file.
Functions | |
| void | fn_8001FC08 (void) |
| void | fn_8001FEC4 (HSD_GObj *gobj, s32 code) |
| void | fn_800204C8 (void) |
| void | lbBgFlash_800205F0 (s32 duration) |
| Trigger background flash. | |
| void | lbBgFlash_8002063C (int count) |
| Trigger background flash. | |
| void | lbBgFlash_80020688 (int) |
| void | lbBgFlash_800206D4 (GXColor *, GXColor *, int) |
| void | lbBgFlash_InitState (GXColor *) |
| void | fn_800208B0 (u8 arg0) |
| void | lbBgFlash_800208EC (int) |
| void | lbBgFlash_800209F4 (void) |
Background flash effects for dramatic game events.
| void fn_8001FC08 | ( | void | ) |
| void fn_800204C8 | ( | void | ) |
| void lbBgFlash_800205F0 | ( | s32 | duration | ) |
Trigger background flash.
| duration | Flash duration in frames (minimum 1). |
| void lbBgFlash_8002063C | ( | int | count | ) |
Trigger background flash.
| count | Flash duration in frames (minimum 1). |
| void lbBgFlash_80020688 | ( | int | count | ) |
| void lbBgFlash_InitState | ( | GXColor * | color | ) |
| void fn_800208B0 | ( | u8 | arg0 | ) |
| void lbBgFlash_800208EC | ( | int | arg0 | ) |
| void lbBgFlash_800209F4 | ( | void | ) |