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inlines.h File Reference
#include <
melee/lb/lbcardgame.h
>
#include <
melee/lb/lbcardnew.h
>
Go to the source code of this file.
Macros
#define
SKIP_CMD
(cmd, n)
#define
NEXT_CMD
(cmd)
Functions
static void
lbCardGame_SetupArchive
(void)
Macro Definition Documentation
◆
SKIP_CMD
#define SKIP_CMD
(
cmd
,
n
)
Value:
do
{ \
int
i; \
for (i = 0; i < (n); i++) { \
++(cmd)->u; \
} \
}
while
(0);
Todo
Is a macro the best way?
◆
NEXT_CMD
#define NEXT_CMD
(
cmd
)
Value:
do
{ \
++(cmd)->u; \
}
while
(0);
Function Documentation
◆
lbCardGame_SetupArchive()
void lbCardGame_SetupArchive
(
void
)
inline
static
src
melee
lb
inlines.h
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