SSBM Decomp
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ityoshiegglay.h File Reference
#include <platform.h>
#include "it/forward.h"
#include "it/itCommonItems.h"
#include "it/items/types.h"
#include <baselib/forward.h>
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void it_802F2F34 (HSD_GObj *, it_27CF_DatAttrs *)
 
void it_802F3020 (HSD_GObj *)
 
bool it_27CF_UnkMotion1_Anim (HSD_GObj *)
 
void it_27CF_UnkMotion1_Phys (HSD_GObj *)
 
bool it_27CF_UnkMotion1_Coll (HSD_GObj *)
 
void it_802F317C (HSD_GObj *)
 
bool it_27CF_UnkMotion0_Anim (HSD_GObj *)
 
void it_27CF_UnkMotion0_Phys (HSD_GObj *)
 
bool it_27CF_UnkMotion0_Coll (HSD_GObj *)
 
void it_802F3290 (Item_GObj *)
 
bool it_27CF_UnkMotion2_Anim (HSD_GObj *)
 
bool it_27CF_Logic114_DmgReceived (Item_GObj *)
 
void it_27CF_Logic114_EvtUnk (Item_GObj *, HSD_GObj *)
 

Variables

ItemStateTable it_803F94A0 []
 

Function Documentation

◆ it_802F2F34()

void it_802F2F34 ( HSD_GObj gobj,
it_27CF_DatAttrs attr 
)

◆ it_802F3020()

void it_802F3020 ( HSD_GObj item_gobj)

◆ it_27CF_UnkMotion1_Anim()

bool it_27CF_UnkMotion1_Anim ( HSD_GObj gobj)

◆ it_27CF_UnkMotion1_Phys()

void it_27CF_UnkMotion1_Phys ( HSD_GObj item_gobj)

◆ it_27CF_UnkMotion1_Coll()

bool it_27CF_UnkMotion1_Coll ( HSD_GObj item_gobj)

◆ it_802F317C()

void it_802F317C ( HSD_GObj item_gobj)

◆ it_27CF_UnkMotion0_Anim()

bool it_27CF_UnkMotion0_Anim ( HSD_GObj gobj)

◆ it_27CF_UnkMotion0_Phys()

void it_27CF_UnkMotion0_Phys ( HSD_GObj item_gobj)

◆ it_27CF_UnkMotion0_Coll()

bool it_27CF_UnkMotion0_Coll ( HSD_GObj item_gobj)

◆ it_802F3290()

void it_802F3290 ( Item_GObj item_gobj)

◆ it_27CF_UnkMotion2_Anim()

bool it_27CF_UnkMotion2_Anim ( HSD_GObj item_gobj)

◆ it_27CF_Logic114_DmgReceived()

bool it_27CF_Logic114_DmgReceived ( Item_GObj item_gobj)

◆ it_27CF_Logic114_EvtUnk()

void it_27CF_Logic114_EvtUnk ( Item_GObj item_gobj,
HSD_GObj ref_gobj 
)

Variable Documentation

◆ it_803F94A0

ItemStateTable it_803F94A0[]
extern