void it_802CE7CC(void)
it_802CE710
Definition itunknown.c:7
bool it_802CF120(Item_GObj *gobj)
bool itUnknown_UnkMotion2_Coll(Item_GObj *gobj)
UNK_RET it_802CED54(UNK_PARAMS)
ItemStateTable it_803F7D60[]
bool itUnknown_UnkMotion1_Anim(Item_GObj *gobj)
void itUnknown_UnkMotion1_Phys(Item_GObj *gobj)
it_802CE8D0
Definition itunknown.c:24
void it_2725_Logic38_EvtUnk(Item_GObj *, Item_GObj *)
it_802CEC24
Definition itunknown.c:43
ItemStateTable it_803F7D90[]
void itUnknown_UnkMotion2_Phys(Item_GObj *gobj)
bool itUnknown_UnkMotion2_Anim(Item_GObj *gobj)
void it_802CF154(Item_GObj *gobj)
void it_802CE710(Item_GObj *)
bool itUnknown_UnkMotion0_Anim(Item_GObj *gobj)
bool it_802CF3D8(Item_GObj *gobj)
it_802CF0D4
Definition itunknown.c:54
bool itUnknown_UnkMotion1_Coll(Item_GObj *gobj)
Definition itunknown.c:26
bool itUnknown_UnkMotion0_Coll(Item_GObj *gobj)
it_802CE7D0
Definition itunknown.c:15
UNK_RET it_802CE8D0(UNK_PARAMS)
void itUnknown_UnkMotion0_Phys(Item_GObj *gobj)
UNK_RET it_802CF0D4(UNK_PARAMS)
UNK_RET it_802CEC24(UNK_PARAMS)
void it_802CE7D0(Item_GObj *, Item_GObj *)
void it_2725_Logic38_Spawned(Item_GObj *)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26