#include <platform.h>
#include "it/item.h"
#include "it/items/types.h"
Go to the source code of this file.
◆ it_2725_Logic21_Spawned()
void it_2725_Logic21_Spawned |
( |
Item_GObj * |
gobj | ) |
|
◆ it_802D3728()
◆ it_2725_Logic21_EvtUnk()
◆ itTogepy_UnkMotion1_Anim()
◆ itTogepy_UnkMotion1_Phys()
void itTogepy_UnkMotion1_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itTogepy_UnkMotion1_Coll()
◆ it_802D3848()
◆ itTogepy_UnkMotion6_Anim()
◆ itTogepy_UnkMotion6_Phys()
void itTogepy_UnkMotion6_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itTogepy_UnkMotion6_Coll()
◆ it_802D39F8()
◆ itTogepy_UnkMotion0_Anim()
◆ itTogepy_UnkMotion0_Phys()
void itTogepy_UnkMotion0_Phys |
( |
Item_GObj * |
gobj | ) |
|
◆ itTogepy_UnkMotion0_Coll()
◆ it_803F8058