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itsword.h
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1#ifndef GALE01_284D54
2#define GALE01_284D54
3
4#include <platform.h>
5
6#include "it/forward.h"
7#include "it/items/forward.h"
9#include <baselib/forward.h>
10
11#include "it/items/types.h"
12
13/* 284D54 */ Item_GObj* itSword_Spawn(Vec3* pos);
14/* 284E10 */ void it_80284E10(HSD_GObj*, int);
15/* 284FC4 */ void it_80284FC4(Item_GObj* gobj, int, float);
16/* 285024 */ void it_80285024(Item_GObj* gobj, int);
17/* 2852B8 */ void it_802852B8(Item_GObj* gobj, float*, float*);
18/* 285300 */ itSword_UnkBytes* it_80285300(Item_GObj* gobj);
19/* 285314 */ void it_80285314(Item_GObj* gobj);
20/* 285338 */ void it_80285338(Item_GObj* gobj);
21/* 285804 */ void it_80285804(Item_GObj* gobj);
22/* 285B00 */ void it_80285B00(Item_GObj* gobj);
23/* 285C78 */ void it_80285C78(Item_GObj* gobj);
24/* 285DF0 */ void it_80285DF0(Item_GObj* gobj);
25/* 285FAC */ bool it_80285FAC(Item_GObj* gobj);
26/* 285FE0 */ bool it_80285FE0(Item_GObj* gobj);
27/* 286000 */ bool it_80286000(Item_GObj* gobj);
28/* 286024 */ bool it_80286024(Item_GObj* gobj);
29/* 286048 */ bool itSword_BounceOffShield(Item_GObj* gobj);
30/* 286068 */ void it_80286068(Item_GObj* gobj, HSD_GObj* ref_gobj);
31/* 3F5800 */ extern ItemStateTable it_803F5800[];
32
33#endif
void it_80284FC4(Item_GObj *gobj, int, float)
Definition itsword.c:103
itSword_UnkBytes * it_80285300(Item_GObj *gobj)
Definition itsword.c:231
bool it_80286024(Item_GObj *gobj)
Definition itsword.c:523
void it_80285024(Item_GObj *gobj, int)
Definition itsword.c:115
void it_80285338(Item_GObj *gobj)
Definition itsword.c:243
void it_80286068(Item_GObj *gobj, HSD_GObj *ref_gobj)
Definition itsword.c:534
ItemStateTable it_803F5800[]
Definition itsword.c:44
bool it_80285FAC(Item_GObj *gobj)
Definition itsword.c:504
void it_80285804(Item_GObj *gobj)
Definition itsword.c:412
void it_802852B8(Item_GObj *gobj, float *, float *)
Definition itsword.c:216
void it_80284E10(HSD_GObj *, int)
Definition itsword.c:75
bool itSword_BounceOffShield(Item_GObj *gobj)
Definition itsword.c:529
Item_GObj * itSword_Spawn(Vec3 *pos)
Definition itsword.c:52
bool it_80286000(Item_GObj *gobj)
Definition itsword.c:517
void it_80285B00(Item_GObj *gobj)
Definition itsword.c:453
bool it_80285FE0(Item_GObj *gobj)
Definition itsword.c:512
void it_80285314(Item_GObj *gobj)
Definition itsword.c:238
void it_80285C78(Item_GObj *gobj)
Definition itsword.c:467
void it_80285DF0(Item_GObj *gobj)
Definition itsword.c:481
Definition gobj.h:25
Definition types.h:11
Definition types.h:13
Definition types.h:72