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itnesspkthunderball.h File Reference
#include <platform.h>
#include "it/forward.h"
#include "it/items/types.h"
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void it_802AB3F0 (Item_GObj *, Vec3 *, s32)
void it_802AB468 (Item_GObj *, f32 *, s32)
bool it_802AB4B8 (Item_GObj *, CollData *)
HSD_GObjit_802AB568 (Item_GObj *)
HSD_GObjit_802AB58C (Item_GObj *owner, Vec3 *pos, float facing_dir)
void it_802AB90C (Item_GObj *)
void it_802AB9C0 (Item_GObj *)
void it_802ABA4C (Item_GObj *)
bool itNesspkthunderball_UnkMotion0_Anim (Item_GObj *gobj)
void itNesspkthunderball_UnkMotion0_Phys (Item_GObj *gobj)
bool itNessPKThunderball_Logic26_DmgDealt (Item_GObj *)
bool it_802AC074 (Item_GObj *)
bool it_802AC098 (Item_GObj *)
bool it_802AC338 (Item_GObj *)
bool it_802AC35C (Item_GObj *)
bool it_802AC3F8 (Item_GObj *)
void it_802AC41C (Item_GObj *, Item_GObj *)

Variables

ItemStateTable it_803F6BC8 []

Function Documentation

◆ it_802AB3F0()

void it_802AB3F0 ( Item_GObj * gobj,
Vec3 * out,
s32 idx )

◆ it_802AB468()

void it_802AB468 ( Item_GObj * gobj,
f32 * out,
s32 unused )

◆ it_802AB4B8()

bool it_802AB4B8 ( Item_GObj * gobj,
CollData * cd )

◆ it_802AB568()

HSD_GObj * it_802AB568 ( Item_GObj * gobj)

◆ it_802AB58C()

HSD_GObj * it_802AB58C ( Item_GObj * owner,
Vec3 * pos,
float facing_dir )

◆ it_802AB90C()

void it_802AB90C ( Item_GObj * gobj)

◆ it_802AB9C0()

void it_802AB9C0 ( Item_GObj * gobj)

◆ it_802ABA4C()

void it_802ABA4C ( Item_GObj * gobj)

◆ itNesspkthunderball_UnkMotion0_Anim()

bool itNesspkthunderball_UnkMotion0_Anim ( Item_GObj * gobj)

◆ itNesspkthunderball_UnkMotion0_Phys()

void itNesspkthunderball_UnkMotion0_Phys ( Item_GObj * gobj)

◆ itNessPKThunderball_Logic26_DmgDealt()

bool itNessPKThunderball_Logic26_DmgDealt ( Item_GObj * gobj)

◆ it_802AC074()

bool it_802AC074 ( Item_GObj * gobj)

◆ it_802AC098()

bool it_802AC098 ( Item_GObj * gobj)

◆ it_802AC338()

bool it_802AC338 ( Item_GObj * gobj)

◆ it_802AC35C()

bool it_802AC35C ( Item_GObj * gobj)

◆ it_802AC3F8()

bool it_802AC3F8 ( Item_GObj * gobj)

◆ it_802AC41C()

void it_802AC41C ( Item_GObj * gobj,
Item_GObj * ref_gobj )

Variable Documentation

◆ it_803F6BC8

ItemStateTable it_803F6BC8[]
extern