SSBM Decomp
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#include "itmaril.h"
#include "it/it_26B1.h"
#include "it/it_266F.h"
#include "it/it_2725.h"
#include "it/item.h"
#include "it/inlines.h"
Functions | |
bool | it_802D6808 (Item_GObj *arg0) |
it_802D66F8 | |
bool | it_802D6810 (Item_GObj *gobj) |
bool | it_802D6830 (Item_GObj *arg0) |
bool | it_802D6838 (Item_GObj *arg0) |
bool | it_802D6840 (Item_GObj *arg0) |
bool | it_802D6848 (Item_GObj *arg0) |
void | it_802D6850 (Item_GObj *gobj, Item_GObj *ref_gobj) |
bool | itMaril_UnkMotion0_Anim (Item_GObj *gobj) |
it_2725_Logic28_Spawned | |
void | itMaril_UnkMotion0_Phys (Item_GObj *gobj) |
bool | itMaril_UnkMotion0_Coll (Item_GObj *gobj) |
void | itMaril_UnkMotion1_Phys (Item_GObj *gobj) |
it_802D69E4 | |
void | it_802D6DDC (HSD_GObj *gobj) |
itMaril_UnkMotion1_Coll | |
void | itMaril_UnkMotion2_Phys (Item_GObj *gobj) |
itMaril_UnkMotion2_Anim | |
bool | itMaril_UnkMotion2_Coll (Item_GObj *gobj) |
void | itMaril_UnkMotion3_Phys (Item_GObj *gobj) |
itMaril_UnkMotion3_Anim | |
void | it_802D6FB0 (Item_GObj *gobj, Item_GObj *ref_gobj) |
it_802D6F00 | |
void itMaril_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
void itMaril_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
void it_802D6DDC | ( | HSD_GObj * | gobj | ) |
void itMaril_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
void itMaril_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |