float f32
Definition types.h:13
ItemStateTable it_803F7EE8[]
Definition itlugia.c:21
void it_802D14D0(void)
Definition itlugia.c:87
ItemStateTable it_803F7F48[]
Definition itlugia.c:35
void it_802D1580(Item_GObj *gobj)
Definition itlugia.c:125
bool it_802D1DB4(Item_GObj *gobj)
Definition itlugia.c:370
bool itLugia_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlugia.c:134
bool it_802D246C(Item_GObj *gobj)
Definition itlugia.c:520
void it_802D23F4(Item_GObj *gobj)
Definition itlugia.c:509
bool itLugia_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlugia.c:320
void itLugia_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlugia.c:150
bool itLugia_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlugia.c:214
void it_802D16D4(Item_GObj *gobj)
Definition itlugia.c:172
void it_802D24A0(Item_GObj *gobj)
Definition itlugia.c:526
Item_GObj * it_802D1E8C(Item_GObj *, ItemKind, f32)
Definition itlugia.c:394
void it_802D1A44(Item_GObj *gobj)
Definition itlugia.c:278
bool itLugia_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlugia.c:180
bool itLugia_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlugia.c:94
void it_802D23D4(Item_GObj *, Item_GObj *)
Definition itlugia.c:504
bool itLugia_UnkMotion4_Anim(Item_GObj *gobj)
Definition itlugia.c:237
void itLugia_Logic40_Spawned(Item_GObj *)
Definition itlugia.c:492
bool itLugia_UnkMotion5_Anim(Item_GObj *gobj)
Definition itlugia.c:298
void itLugia_Logic17_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlugia.c:89
Vec3 it_802D1F64(Item_GObj *, f32)
Definition itlugia.c:417
void itLugia_UnkMotion5_Phys(Item_GObj *gobj)
Definition itlugia.c:315
bool it_802D24FC(Item_GObj *gobj)
Definition itlugia.c:549
void itLugia_Logic41_Spawned(Item_GObj *)
Definition itlugia.c:498
bool itLugia_UnkMotion4_Coll(Item_GObj *gobj)
Definition itlugia.c:273
bool itLugia_UnkMotion2_Coll(Item_GObj *gobj)
Definition itlugia.c:167
bool itLugia_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlugia.c:120
void itLugia_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlugia.c:115
bool it_802D1E64(Item_GObj *gobj)
Definition itlugia.c:389
void itLugia_UnkMotion4_Phys(Item_GObj *gobj)
Definition itlugia.c:259
void it_2725_Logic17_Spawned(Item_GObj *)
Definition itlugia.c:73
void it_802D1830(Item_GObj *gobj)
Definition itlugia.c:219
void it_802D1D40(Item_GObj *)
Definition itlugia.c:365
void it_802D1DD8(Item_GObj *gobj)
Definition itlugia.c:376
void it_802D1BBC(Item_GObj *)
Definition itlugia.c:325
void itLugia_Logic39_Spawned(Item_GObj *)
Definition itlugia.c:486
void it_802D208C(Item_GObj *)
Definition itlugia.c:443
void itLugia_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlugia.c:201
ItemKind
Definition forward.h:109
HSD_GObj Item_GObj
Definition forward.h:55
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39