void it_802D14D0(void)
Definition itlugia.c:84
void it_802D1580(Item_GObj *gobj)
Definition itlugia.c:122
bool it_802D1DB4(Item_GObj *gobj)
Definition itlugia.c:376
bool itLugia_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlugia.c:132
bool it_802D246C(Item_GObj *gobj)
Definition itlugia.c:528
void it_802D23F4(Item_GObj *gobj)
Definition itlugia.c:516
ItemStateTable it_803F7EE8[]
Definition itlugia.c:18
bool itLugia_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlugia.c:321
void itLugia_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlugia.c:148
bool itLugia_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlugia.c:212
void it_802D16D4(Item_GObj *gobj)
Definition itlugia.c:170
void it_802D24A0(Item_GObj *gobj)
Definition itlugia.c:538
Item_GObj * it_802D1E8C(Item_GObj *, ItemKind, f32)
Definition itlugia.c:401
void it_802D1A44(Item_GObj *gobj)
Definition itlugia.c:278
bool itLugia_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlugia.c:178
bool itLugia_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlugia.c:91
void it_802D23D4(Item_GObj *, Item_GObj *)
Definition itlugia.c:511
bool itLugia_UnkMotion4_Anim(Item_GObj *gobj)
Definition itlugia.c:236
void itLugia_Logic40_Spawned(Item_GObj *)
Definition itlugia.c:499
bool itLugia_UnkMotion5_Anim(Item_GObj *gobj)
Definition itlugia.c:299
void itLugia_Logic17_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlugia.c:86
Vec3 it_802D1F64(Item_GObj *, f32)
Definition itlugia.c:424
void itLugia_UnkMotion5_Phys(Item_GObj *gobj)
Definition itlugia.c:316
bool it_802D24FC(Item_GObj *gobj)
Definition itlugia.c:559
void itLugia_Logic41_Spawned(Item_GObj *)
Definition itlugia.c:505
bool itLugia_UnkMotion4_Coll(Item_GObj *gobj)
Definition itlugia.c:273
ItemStateTable it_803F7F48[]
Definition itlugia.c:32
bool itLugia_UnkMotion2_Coll(Item_GObj *gobj)
Definition itlugia.c:165
bool itLugia_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlugia.c:117
void itLugia_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlugia.c:112
bool it_802D1E64(Item_GObj *gobj)
Definition itlugia.c:396
void itLugia_UnkMotion4_Phys(Item_GObj *gobj)
Definition itlugia.c:259
void it_2725_Logic17_Spawned(Item_GObj *)
Definition itlugia.c:70
void it_802D1830(Item_GObj *gobj)
Definition itlugia.c:217
void it_802D1D40(Item_GObj *)
Definition itlugia.c:366
void it_802D1DD8(Item_GObj *gobj)
Definition itlugia.c:382
void it_802D1BBC(Item_GObj *)
Definition itlugia.c:326
void itLugia_Logic39_Spawned(Item_GObj *)
Definition itlugia.c:493
void it_802D208C(Item_GObj *)
Definition itlugia.c:450
void itLugia_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlugia.c:199
ItemKind
Definition forward.h:109
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26