void it_802D14D0(void)
it_2725_Logic17_Spawned
Definition itlugia.c:15
void it_802D1580(Item_GObj *gobj)
void it_2725_Logic40_Spawned(Item_GObj *)
Definition itlugia.c:172
UNK_RET it_802D208C(UNK_PARAMS)
bool it_802D1DB4(Item_GObj *gobj)
Definition itlugia.c:147
bool itLugia_UnkMotion2_Anim(Item_GObj *gobj)
it_802D1580
Definition itlugia.c:55
bool it_802D246C(Item_GObj *gobj)
it_802D23F4
Definition itlugia.c:191
void it_802D23F4(Item_GObj *gobj)
void it_2725_Logic41_Spawned(Item_GObj *)
Definition itlugia.c:178
ItemStateTable it_803F7EE8[]
bool itLugia_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlugia.c:130
void it_2725_Logic39_Spawned(Item_GObj *)
it_802D1E8C
Definition itlugia.c:166
void itLugia_UnkMotion2_Phys(Item_GObj *gobj)
UNK_RET it_802D1E8C(UNK_PARAMS)
bool itLugia_UnkMotion3_Coll(Item_GObj *gobj)
itLugia_UnkMotion3_Anim
Definition itlugia.c:90
void it_802D16D4(Item_GObj *gobj)
Definition itlugia.c:78
void it_2725_Logic17_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlugia.c:17
void it_802D24A0(Item_GObj *gobj)
bool itLugia_UnkMotion3_Anim(Item_GObj *gobj)
bool itLugia_UnkMotion1_Anim(Item_GObj *gobj)
Definition itlugia.c:22
void it_802D23D4(Item_GObj *, Item_GObj *)
Definition itlugia.c:184
bool itLugia_UnkMotion4_Anim(Item_GObj *gobj)
bool itLugia_UnkMotion5_Anim(Item_GObj *gobj)
it_802D1A44
Definition itlugia.c:108
void itLugia_UnkMotion5_Phys(Item_GObj *gobj)
Definition itlugia.c:125
bool it_802D24FC(Item_GObj *gobj)
it_802D24A0
Definition itlugia.c:203
UNK_RET it_802D1830(UNK_PARAMS)
bool itLugia_UnkMotion4_Coll(Item_GObj *gobj)
it_802D1830
Definition itlugia.c:101
ItemStateTable it_803F7F48[]
bool itLugia_UnkMotion2_Coll(Item_GObj *gobj)
itLugia_UnkMotion2_Phys
Definition itlugia.c:73
bool itLugia_UnkMotion1_Coll(Item_GObj *gobj)
Definition itlugia.c:48
void itLugia_UnkMotion1_Phys(Item_GObj *gobj)
Definition itlugia.c:43
UNK_RET it_802D1BBC(UNK_PARAMS)
bool it_802D1E64(Item_GObj *gobj)
it_802D1DD8
Definition itlugia.c:155
void itLugia_UnkMotion4_Phys(Item_GObj *gobj)
void it_2725_Logic17_Spawned(Item_GObj *)
void it_802D1D40(Item_GObj *)
it_802D1BBC
Definition itlugia.c:137
void it_802D1DD8(Item_GObj *gobj)
UNK_RET it_802D1F64(UNK_PARAMS)
UNK_RET it_802D1A44(UNK_PARAMS)
void itLugia_UnkMotion3_Phys(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:47
#define UNK_RET
Definition placeholder.h:39
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26