ItemStateTable it_803F8200[]
Definition itlucky.c:70
ItemStateTable it_803F8190[]
Definition itlucky.c:25
void it_802D5600(Item_GObj *gobj)
Definition itlucky.c:292
void itLucky_Logic44_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlucky.c:451
bool itLucky_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlucky.c:410
bool it_802D53AC(Item_GObj *gobj)
Definition itlucky.c:205
void itLucky_Logic44_Spawned(Item_GObj *)
Definition itlucky.c:356
bool it_802D5884(Item_GObj *gobj)
Definition itlucky.c:375
void itLucky_Logic44_PickedUp(Item_GObj *)
Definition itlucky.c:416
bool it_802D5620(Item_GObj *gobj)
Definition itlucky.c:297
bool it_802D5A68(Item_GObj *gobj)
Definition itlucky.c:445
void it_802D58BC(Item_GObj *gobj)
Definition itlucky.c:385
void itLucky_Logic44_Dropped(Item_GObj *)
Definition itlucky.c:428
bool it_802D5A2C(Item_GObj *gobj)
Definition itlucky.c:438
void itLucky_UnkMotion6_Phys(Item_GObj *gobj)
Definition itlucky.c:268
void it_802D5050(Item_GObj *)
Definition itlucky.c:103
void it_802D53F0(Item_GObj *gobj)
Definition itlucky.c:214
void it_802D56F0(Item_GObj *, Item_GObj *)
Definition itlucky.c:323
bool it_802D58C0(Item_GObj *gobj)
Definition itlucky.c:387
bool it_802D55DC(Item_GObj *gobj)
Definition itlucky.c:286
void it_802D51C8(HSD_GObj *gobj)
Definition itlucky.c:150
void it_802D5420(HSD_GObj *gobj)
Definition itlucky.c:222
void it_802D5560(HSD_GObj *gobj)
Definition itlucky.c:275
bool itLucky_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlucky.c:421
void it_802D50F0(Item_GObj *)
Definition itlucky.c:118
void it_802D582C(Item_GObj *)
Definition itlucky.c:366
Item_GObj * it_802D5710(Item_GObj *gobj, Vec3 *pos, Vec3 *vel, f32 facing)
Definition itlucky.c:347
void itLucky_UnkMotion5_Phys(Item_GObj *gobj)
Definition itlucky.c:250
void it_802D58EC(HSD_GObj *gobj)
Definition itlucky.c:393
bool itLucky_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlucky.c:257
void itLucky_Logic44_EnteredAir(Item_GObj *)
Definition itlucky.c:433
void it_802D52E4(Item_GObj *gobj)
Definition itlucky.c:179
void it_802D546C(Item_GObj *)
Definition itlucky.c:238
void itLucky_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlucky.c:426
void itLucky_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlucky.c:403
bool it_802D53F4(Item_GObj *gobj)
Definition itlucky.c:216
bool it_802D5124(Item_GObj *gobj)
Definition itlucky.c:124
bool itLucky_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlucky.c:398
void it_802D5A64(Item_GObj *gobj)
Definition itlucky.c:443
bool it_802D5648(Item_GObj *)
Definition itlucky.c:312
bool itLucky_UnkMotion5_Anim(Item_GObj *gobj)
Definition itlucky.c:245
void it_802D533C(Item_GObj *gobj)
Definition itlucky.c:197
bool itLucky_UnkMotion6_Anim(Item_GObj *gobj)
Definition itlucky.c:263
HSD_GObj Item_GObj
Definition forward.h:55
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26