float f32
Definition types.h:13
ItemStateTable it_803F8200[]
Definition itlucky.c:70
ItemStateTable it_803F8190[]
Definition itlucky.c:25
void it_802D5600(Item_GObj *gobj)
Definition itlucky.c:287
void itLucky_Logic44_EvtUnk(Item_GObj *, Item_GObj *)
Definition itlucky.c:446
bool itLucky_UnkMotion3_Coll(Item_GObj *gobj)
Definition itlucky.c:405
bool it_802D53AC(Item_GObj *gobj)
Definition itlucky.c:204
void itLucky_Logic44_Spawned(Item_GObj *)
Definition itlucky.c:351
bool it_802D5884(Item_GObj *gobj)
Definition itlucky.c:370
void itLucky_Logic44_PickedUp(Item_GObj *)
Definition itlucky.c:411
bool it_802D5620(Item_GObj *gobj)
Definition itlucky.c:292
bool it_802D5A68(Item_GObj *gobj)
Definition itlucky.c:440
void it_802D58BC(Item_GObj *gobj)
Definition itlucky.c:380
void itLucky_Logic44_Dropped(Item_GObj *)
Definition itlucky.c:423
bool it_802D5A2C(Item_GObj *gobj)
Definition itlucky.c:433
void itLucky_UnkMotion6_Phys(Item_GObj *gobj)
Definition itlucky.c:267
void it_802D5050(Item_GObj *)
Definition itlucky.c:103
void it_802D53F0(Item_GObj *gobj)
Definition itlucky.c:213
void it_802D56F0(Item_GObj *, Item_GObj *)
Definition itlucky.c:318
bool it_802D58C0(Item_GObj *gobj)
Definition itlucky.c:382
bool it_802D55DC(Item_GObj *gobj)
Definition itlucky.c:281
void it_802D51C8(HSD_GObj *gobj)
Definition itlucky.c:150
void it_802D5420(HSD_GObj *gobj)
Definition itlucky.c:221
void it_802D5560(HSD_GObj *gobj)
Definition itlucky.c:274
bool itLucky_UnkMotion2_Anim(Item_GObj *gobj)
Definition itlucky.c:416
void it_802D50F0(Item_GObj *)
Definition itlucky.c:118
void it_802D582C(Item_GObj *)
Definition itlucky.c:361
Item_GObj * it_802D5710(Item_GObj *gobj, Vec3 *pos, Vec3 *vel, f32 facing)
Definition itlucky.c:342
void itLucky_UnkMotion5_Phys(Item_GObj *gobj)
Definition itlucky.c:249
void it_802D58EC(HSD_GObj *gobj)
Definition itlucky.c:388
bool itLucky_UnkMotion5_Coll(Item_GObj *gobj)
Definition itlucky.c:256
void itLucky_Logic44_EnteredAir(Item_GObj *)
Definition itlucky.c:428
void it_802D52E4(Item_GObj *gobj)
Definition itlucky.c:179
void it_802D546C(Item_GObj *)
Definition itlucky.c:237
void itLucky_UnkMotion2_Phys(Item_GObj *gobj)
Definition itlucky.c:421
void itLucky_UnkMotion3_Phys(Item_GObj *gobj)
Definition itlucky.c:398
bool it_802D53F4(Item_GObj *gobj)
Definition itlucky.c:215
bool it_802D5124(Item_GObj *gobj)
Definition itlucky.c:124
bool itLucky_UnkMotion3_Anim(Item_GObj *gobj)
Definition itlucky.c:393
void it_802D5A64(Item_GObj *gobj)
Definition itlucky.c:438
bool it_802D5648(Item_GObj *)
Definition itlucky.c:307
bool itLucky_UnkMotion5_Anim(Item_GObj *gobj)
Definition itlucky.c:244
void it_802D533C(Item_GObj *gobj)
Definition itlucky.c:196
bool itLucky_UnkMotion6_Anim(Item_GObj *gobj)
Definition itlucky.c:262
HSD_GObj Item_GObj
Definition forward.h:55