SSBM Decomp
Toggle main menu visibility
Loading...
Searching...
No Matches
itkamex.h
Go to the documentation of this file.
1
#ifndef GALE01_2CA49C
2
#define GALE01_2CA49C
3
4
#include <
Runtime/platform.h
>
5
6
#include <
melee/it/forward.h
>
7
8
#include <
melee/it/kinds/types.h
>
9
10
/* 2CA49C */
void
it_802CA49C
(
Item_GObj
*);
11
/* 2CA534 */
void
it_802CA534
(
Item_GObj
*);
12
/* 2CA538 */
void
it_802CA538
(
Item_GObj
*,
Item_GObj
*);
13
/* 2CA558 */
void
it_802CA558
(
Item_GObj
*
gobj
);
14
/* 2CA58C */
void
it_802CA58C
(
Item_GObj
*
gobj
);
15
/* 2CA5D8 */
bool
it_802CA5D8
(
Item_GObj
*
gobj
);
16
/* 2CA618 */
void
it_802CA618
(
Item_GObj
*
gobj
);
17
/* 2CA654 */
bool
it_802CA654
(
Item_GObj
*
gobj
);
18
/* 2CA6A0 */
void
it_802CA6A0
(
Item_GObj
*);
19
/* 2CA724 */
bool
itKamex_UnkMotion1_Anim
(
Item_GObj
*
gobj
);
20
/* 2CA7FC */
void
itKamex_UnkMotion1_Phys
(
Item_GObj
*
gobj
);
21
/* 2CA890 */
bool
itKamex_UnkMotion1_Coll
(
Item_GObj
*
gobj
);
22
/* 2CA8DC */
void
it_802CA8DC
(
Item_GObj
*
gobj
);
23
/* 2CA938 */
void
it_802CA938
(
Item_GObj
*
gobj
);
24
/* 2CA984 */
bool
itKamex_UnkMotion2_Anim
(
Item_GObj
*
gobj
);
25
/* 2CA9B8 */
void
itKamex_UnkMotion2_Phys
(
Item_GObj
*
gobj
);
26
/* 2CA9F4 */
bool
itKamex_UnkMotion2_Coll
(
Item_GObj
*
gobj
);
27
/* 2CAA40 */
void
it_802CAA40
(
Item_GObj
*);
28
/* 2CAAA4 */
bool
itKamex_UnkMotion3_Anim
(
Item_GObj
*
gobj
);
29
/* 2CAAC8 */
void
itKamex_UnkMotion3_Phys
(
Item_GObj
*
gobj
);
30
/* 2CAAE8 */
bool
itKamex_UnkMotion3_Coll
(
Item_GObj
*
gobj
);
31
/* 2CAB10 */
void
it_802CAB10
(
Item_GObj
*);
32
/* 2CACD0 */
void
it_2725_Logic31_Spawned
(
Item_GObj
*);
33
/* 2CADC0 */
bool
itKamex_Logic31_HitShield
(
Item_GObj
*);
34
/* 2CADC8 */
bool
itKamex_Logic31_DmgDealt
(
Item_GObj
*);
35
/* 2CADD0 */
void
itKamex_Logic31_EvtUnk
(
Item_GObj
*,
Item_GObj
*);
36
/* 2CADF0 */
void
it_802CADF0
(
Item_GObj
*);
37
/* 2CAE60 */
bool
it_802CAE60
(
Item_GObj
*
gobj
);
38
/* 2CAE94 */
void
it_802CAE94
(
Item_GObj
*
gobj
);
39
/* 2CAFB4 */
bool
it_802CAFB4
(
Item_GObj
*
gobj
);
40
/* 3F7B08 */
extern
ItemStateTable
it_803F7B08
[];
41
/* 3F7B48 */
extern
ItemStateTable
it_803F7B48
[];
42
43
#endif
gobj
HSD_GObj * gobj
Definition
gm_19EF.c:73
it_803F7B08
ItemStateTable it_803F7B08[]
Definition
itkamex.c:13
it_803F7B48
ItemStateTable it_803F7B48[]
Definition
itkamex.c:23
it_802CAB10
void it_802CAB10(Item_GObj *)
Definition
itkamex.c:219
itKamex_UnkMotion1_Anim
bool itKamex_UnkMotion1_Anim(Item_GObj *gobj)
Definition
itkamex.c:110
it_802CA538
void it_802CA538(Item_GObj *, Item_GObj *)
Definition
itkamex.c:49
it_802CA8DC
void it_802CA8DC(Item_GObj *gobj)
Definition
itkamex.c:154
it_802CA6A0
void it_802CA6A0(Item_GObj *)
Definition
itkamex.c:95
itKamex_UnkMotion3_Anim
bool itKamex_UnkMotion3_Anim(Item_GObj *gobj)
Definition
itkamex.c:203
itKamex_Logic31_HitShield
bool itKamex_Logic31_HitShield(Item_GObj *)
Definition
itkamex.c:274
it_802CAE94
void it_802CAE94(Item_GObj *gobj)
Definition
itkamex.c:308
itKamex_UnkMotion3_Coll
bool itKamex_UnkMotion3_Coll(Item_GObj *gobj)
Definition
itkamex.c:214
it_802CA654
bool it_802CA654(Item_GObj *gobj)
Definition
itkamex.c:85
it_2725_Logic31_Spawned
void it_2725_Logic31_Spawned(Item_GObj *)
Definition
itkamex.c:256
it_802CAE60
bool it_802CAE60(Item_GObj *gobj)
Definition
itkamex.c:299
it_802CAA40
void it_802CAA40(Item_GObj *)
Definition
itkamex.c:198
it_802CAFB4
bool it_802CAFB4(Item_GObj *gobj)
Definition
itkamex.c:322
it_802CA558
void it_802CA558(Item_GObj *gobj)
Definition
itkamex.c:54
itKamex_UnkMotion3_Phys
void itKamex_UnkMotion3_Phys(Item_GObj *gobj)
Definition
itkamex.c:209
itKamex_UnkMotion1_Phys
void itKamex_UnkMotion1_Phys(Item_GObj *gobj)
Definition
itkamex.c:127
it_802CA938
void it_802CA938(Item_GObj *gobj)
Definition
itkamex.c:164
it_802CA58C
void it_802CA58C(Item_GObj *gobj)
Definition
itkamex.c:61
itKamex_UnkMotion1_Coll
bool itKamex_UnkMotion1_Coll(Item_GObj *gobj)
Definition
itkamex.c:144
itKamex_Logic31_DmgDealt
bool itKamex_Logic31_DmgDealt(Item_GObj *)
Definition
itkamex.c:279
it_802CA5D8
bool it_802CA5D8(Item_GObj *gobj)
Definition
itkamex.c:68
itKamex_UnkMotion2_Coll
bool itKamex_UnkMotion2_Coll(Item_GObj *gobj)
Definition
itkamex.c:188
it_802CA534
void it_802CA534(Item_GObj *)
Definition
itkamex.c:47
itKamex_UnkMotion2_Anim
bool itKamex_UnkMotion2_Anim(Item_GObj *gobj)
Definition
itkamex.c:171
it_802CADF0
void it_802CADF0(Item_GObj *)
Definition
itkamex.c:289
it_802CA618
void it_802CA618(Item_GObj *gobj)
Definition
itkamex.c:76
itKamex_UnkMotion2_Phys
void itKamex_UnkMotion2_Phys(Item_GObj *gobj)
Definition
itkamex.c:179
it_802CA49C
void it_802CA49C(Item_GObj *)
Definition
itkamex.c:30
itKamex_Logic31_EvtUnk
void itKamex_Logic31_EvtUnk(Item_GObj *, Item_GObj *)
Definition
itkamex.c:284
forward.h
Item_GObj
HSD_GObj Item_GObj
Definition
forward.h:62
platform.h
types.h
ItemStateTable
Definition
types.h:12
src
melee
it
kinds
itkamex.h
Generated by
1.17.0