void it_802D25B8(void)
it_2725_Logic18_Spawned
Definition ithouou.c:8
void it_2725_Logic18_Spawned(Item_GObj *)
UNK_RET it_802D2668(UNK_PARAMS)
bool itHouou_UnkMotion1_Anim(Item_GObj *gobj)
bool it_802D2D04(Item_GObj *gobj)
UNK_RET it_802D2B4C(UNK_PARAMS)
bool itHouou_UnkMotion1_Coll(Item_GObj *gobj)
it_802D25BC
Definition ithouou.c:16
void itHouou_UnkMotion4_Phys(Item_GObj *gobj)
bool itHouou_UnkMotion2_Anim(Item_GObj *gobj)
void it_2725_Logic42_Spawned(Item_GObj *)
UNK_RET it_802D2EF0(UNK_PARAMS)
void itHouou_UnkMotion5_Phys(Item_GObj *gobj)
UNK_RET it_802D2A58(UNK_PARAMS)
bool itHouou_UnkMotion4_Coll(Item_GObj *gobj)
it_802D290C
Definition ithouou.c:49
UNK_RET it_802D27B0(UNK_PARAMS)
UNK_RET it_802D2BE0(UNK_PARAMS)
void itHouou_UnkMotion2_Phys(Item_GObj *gobj)
bool it_802D2C54(Item_GObj *gobj)
bool itHouou_UnkMotion5_Coll(Item_GObj *gobj)
it_802D2A58
Definition ithouou.c:60
ItemStateTable it_803F7F58[]
bool it_802D2F3C(Item_GObj *gobj)
void itHouou_UnkMotion3_Phys(Item_GObj *gobj)
void it_802D2F70(Item_GObj *gobj)
bool itHouou_UnkMotion3_Anim(Item_GObj *gobj)
UNK_RET it_802D2D2C(UNK_PARAMS)
UNK_RET it_802D290C(UNK_PARAMS)
void it_802D2ED0(Item_GObj *, Item_GObj *)
ItemStateTable it_803F7FB8[]
bool itHouou_UnkMotion5_Anim(Item_GObj *gobj)
void it_802D25BC(Item_GObj *, Item_GObj *)
void it_802D2C78(Item_GObj *gobj)
bool itHouou_UnkMotion4_Anim(Item_GObj *gobj)
bool itHouou_UnkMotion2_Coll(Item_GObj *gobj)
it_802D2668
Definition ithouou.c:27
bool itHouou_UnkMotion3_Coll(Item_GObj *gobj)
it_802D27B0
Definition ithouou.c:38
bool it_802D2FE8(Item_GObj *gobj)
void itHouou_UnkMotion1_Phys(Item_GObj *gobj)
#define UNK_PARAMS
Definition placeholder.h:48
#define UNK_RET
Definition placeholder.h:40
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26