|
SSBM Decomp
|
#include "ithouou.h"#include <placeholder.h>#include <platform.h>#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"Functions | |
| void | it_802D25B8 (void) |
| it_2725_Logic18_Spawned | |
| void | it_802D25BC (Item_GObj *gobj, Item_GObj *ref_gobj) |
| void | itHouou_UnkMotion1_Phys (Item_GObj *gobj) |
| itHouou_UnkMotion1_Anim | |
| bool | itHouou_UnkMotion1_Coll (Item_GObj *gobj) |
| bool | itHouou_UnkMotion2_Coll (Item_GObj *gobj) |
| it_802D2668 | |
| bool | itHouou_UnkMotion3_Coll (Item_GObj *gobj) |
| it_802D27B0 | |
| bool | itHouou_UnkMotion4_Coll (Item_GObj *gobj) |
| it_802D290C | |
| void | itHouou_UnkMotion5_Phys (Item_GObj *gobj) |
| it_802D2A58 | |
| bool | itHouou_UnkMotion5_Coll (Item_GObj *gobj) |
| bool | it_802D2C54 (Item_GObj *gobj) |
| it_802D2B4C | |
| bool | it_802D2D04 (Item_GObj *gobj) |
| it_802D2C78 | |
| void | it_802D2ED0 (Item_GObj *gobj, Item_GObj *ref_gobj) |
| it_802D2D2C | |
| bool | it_802D2F3C (Item_GObj *gobj) |
| it_802D2EF0 | |
| bool | it_802D2FE8 (Item_GObj *gobj) |
| it_802D2F70 | |
| void it_802D25B8 | ( | void | ) |
| void itHouou_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void itHouou_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |