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SSBM Decomp
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#include "ithouou.h"#include <Runtime/platform.h>#include <placeholder.h>#include "inlines.h"#include <melee/gr/stage.h>#include <melee/it/inlines.h>#include <melee/it/it_26B1.h>#include <melee/it/it_2725.h>#include <melee/it/it_279C.h>#include <melee/it/itCommonItems.h>#include <melee/it/item.h>#include <melee/it/itgroundcoll.h>#include <melee/mp/mplib.h>Variables | |
| ItemStateTable | it_803F7F58 [] |
| ItemStateTable | it_803F7FB8 [] |
| void it_2725_Logic18_Spawned | ( | Item_GObj * | gobj | ) |
| void it_802D25B8 | ( | HSD_GObj * | gobj | ) |
| void itHouou_UnkMotion1_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D2668 | ( | Item_GObj * | gobj | ) |
| void itHouou_UnkMotion2_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D27B0 | ( | Item_GObj * | gobj | ) |
| void itHouou_UnkMotion3_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D290C | ( | Item_GObj * | gobj | ) |
| void itHouou_UnkMotion4_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D2A58 | ( | Item_GObj * | gobj | ) |
| void itHouou_UnkMotion5_Phys | ( | Item_GObj * | gobj | ) |
| void it_802D2B4C | ( | Item_GObj * | gobj | ) |
| void it_802D2BE0 | ( | Item_GObj * | gobj | ) |
| void it_802D2C78 | ( | Item_GObj * | gobj | ) |
| void it_802D2D2C | ( | Item_GObj * | gobj | ) |
| void it_2725_Logic42_Spawned | ( | Item_GObj * | item_gobj | ) |
| void it_802D2EF0 | ( | Item_GObj * | gobj | ) |
| void it_802D2F70 | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F7F58[] |
| ItemStateTable it_803F7FB8[] |