SSBM Decomp
Loading...
Searching...
No Matches
itgshell.h
Go to the documentation of this file.
1#ifndef GALE01_28B8D8
2#define GALE01_28B8D8
3
4#include <Runtime/platform.h>
5
6#include <melee/it/forward.h>
7
9
10/* 28B8D8 */ void it_8028B8D8(Item_GObj* gobj);
11/* 28B988 */ void it_8028B988(Item_GObj* gobj);
12/* 28BA2C */ void it_8028BA2C(Item_GObj* gobj);
13/* 28BAD8 */ void it_8028BAD8(Item_GObj* gobj);
14/* 28BC2C */ void it_8028BC2C(Item_GObj* gobj);
15/* 28BDAC */ void itGShell_Logic14_Spawned(Item_GObj* gobj);
16/* 28BE54 */ void it_8028BE54(Item_GObj* gobj);
17/* 28BEE8 */ bool itGshell_UnkMotion0_Anim(Item_GObj* gobj);
18/* 28BEF0 */ void itGshell_UnkMotion0_Phys(Item_GObj* gobj);
19/* 28BEF4 */ bool itGshell_UnkMotion0_Coll(Item_GObj* gobj);
20/* 28C018 */ void it_8028C018(Item_GObj* gobj);
21/* 28C054 */ bool itGshell_UnkMotion1_Anim(Item_GObj* gobj);
22/* 28C0D0 */ void itGshell_UnkMotion1_Phys(Item_GObj* gobj);
23/* 28C100 */ bool itGshell_UnkMotion1_Coll(Item_GObj* gobj);
24/* 28C148 */ void itGShell_Logic14_PickedUp(Item_GObj* gobj);
25/* 28C1A0 */ bool itGshell_UnkMotion2_Anim(Item_GObj* gobj);
26/* 28C1A8 */ void itGshell_UnkMotion2_Phys(Item_GObj* gobj);
27/* 28C1AC */ void itGShell_Logic14_Thrown(Item_GObj* gobj);
28/* 28C1FC */ bool itGshell_UnkMotion3_Anim(Item_GObj* gobj);
29/* 28C2A4 */ void itGshell_UnkMotion3_Phys(Item_GObj* gobj);
30/* 28C2D4 */ bool itGshell_UnkMotion3_Coll(Item_GObj* gobj);
31/* 28C300 */ void itGShell_Logic14_Dropped(Item_GObj* gobj);
32/* 28C328 */ bool itGshell_UnkMotion4_Anim(Item_GObj* gobj);
33/* 28C34C */ void itGshell_UnkMotion4_Phys(Item_GObj* gobj);
34/* 28C37C */ bool itGshell_UnkMotion4_Coll(Item_GObj* gobj);
35/* 28C3A8 */ void it_8028C3A8(Item_GObj* gobj);
36/* 28C52C */ bool itGshell_UnkMotion6_Anim(Item_GObj* gobj);
37/* 28C6E4 */ void itGshell_UnkMotion6_Phys(Item_GObj* gobj);
38/* 28C75C */ bool itGshell_UnkMotion6_Coll(Item_GObj* gobj);
39/* 28C898 */ void it_8028C898(Item_GObj* gobj);
40/* 28CA14 */ bool itGshell_UnkMotion8_Anim(Item_GObj* gobj);
41/* 28CAC8 */ void itGshell_UnkMotion8_Phys(Item_GObj* gobj);
42/* 28CAF8 */ bool itGshell_UnkMotion8_Coll(Item_GObj* gobj);
44/* 28CB70 */ bool itGshell_UnkMotion9_Anim(Item_GObj* gobj);
45/* 28CB78 */ void itGshell_UnkMotion9_Phys(Item_GObj* gobj);
46/* 28CB7C */ bool itGshell_UnkMotion9_Coll(Item_GObj* gobj);
47/* 28CCA8 */ bool itGShell_Logic14_DmgDealt(Item_GObj* gobj);
49/* 28CD04 */ bool itGShell_Logic14_Reflected(Item_GObj* gobj);
50/* 28CD3C */ bool itGShell_Logic14_Clanked(Item_GObj* gobj);
51/* 28CE1C */ bool itGShell_Logic14_HitShield(Item_GObj* gobj);
53/* 28CF68 */ bool it_8028CF68(Item_GObj* gobj);
54/* 28CFC0 */ void itGShell_Logic14_EvtUnk(Item_GObj* gobj1, Item_GObj* gobj2);
55/* 3F5BA8 */ extern ItemStateTable it_803F5BA8[];
56
57#endif
HSD_GObj * gobj
Definition gm_19EF.c:73
ItemStateTable it_803F5BA8[]
Definition itgshell.c:41
bool itGshell_UnkMotion4_Coll(Item_GObj *gobj)
Definition itgshell.c:359
bool itGShell_Logic14_DmgDealt(Item_GObj *gobj)
Definition itgshell.c:540
bool itGshell_UnkMotion2_Anim(Item_GObj *gobj)
Definition itgshell.c:305
bool itGshell_UnkMotion6_Coll(Item_GObj *gobj)
Definition itgshell.c:432
void itGShell_Logic14_Dropped(Item_GObj *gobj)
Definition itgshell.c:342
void it_8028BE54(Item_GObj *gobj)
Definition itgshell.c:219
bool itGShell_Logic14_Clanked(Item_GObj *gobj)
Definition itgshell.c:584
bool itGshell_UnkMotion0_Anim(Item_GObj *gobj)
Definition itgshell.c:234
bool itGshell_UnkMotion8_Anim(Item_GObj *gobj)
Definition itgshell.c:485
bool itGshell_UnkMotion9_Anim(Item_GObj *gobj)
Definition itgshell.c:512
void itGshell_UnkMotion8_Phys(Item_GObj *gobj)
Definition itgshell.c:491
void itGshell_UnkMotion3_Phys(Item_GObj *gobj)
Definition itgshell.c:329
bool itGshell_UnkMotion1_Anim(Item_GObj *gobj)
Definition itgshell.c:265
bool itGshell_UnkMotion6_Anim(Item_GObj *gobj)
Definition itgshell.c:400
void it_8028B8D8(Item_GObj *gobj)
Definition itgshell.c:63
void it_8028BA2C(Item_GObj *gobj)
Definition itgshell.c:102
bool itGshell_UnkMotion9_Coll(Item_GObj *gobj)
Definition itgshell.c:522
void itGshell_UnkMotion6_Phys(Item_GObj *gobj)
Definition itgshell.c:421
void itGShell_Logic14_PickedUp(Item_GObj *gobj)
Definition itgshell.c:297
void it_8028B988(Item_GObj *gobj)
Definition itgshell.c:85
void it_8028BC2C(Item_GObj *gobj)
Definition itgshell.c:154
bool itGshell_UnkMotion1_Coll(Item_GObj *gobj)
Definition itgshell.c:286
void itGshell_UnkMotion4_Phys(Item_GObj *gobj)
Definition itgshell.c:352
void itGShell_Logic14_EvtUnk(Item_GObj *gobj1, Item_GObj *gobj2)
Definition itgshell.c:620
bool itGShell_Logic14_ShieldBounced(Item_GObj *gobj)
Definition itgshell.c:602
void itGshell_UnkMotion9_Phys(Item_GObj *gobj)
Definition itgshell.c:517
void itGshell_UnkMotion2_Phys(Item_GObj *gobj)
Definition itgshell.c:310
void it_8028C898(Item_GObj *gobj)
Definition itgshell.c:451
bool itGShell_Logic14_Reflected(Item_GObj *gobj)
Definition itgshell.c:554
void itGShell_Logic14_EnteredAir(Item_GObj *gobj)
Definition itgshell.c:504
bool itGShell_Logic14_HitShield(Item_GObj *gobj)
Definition itgshell.c:591
bool itGshell_UnkMotion4_Anim(Item_GObj *gobj)
Definition itgshell.c:347
bool itGshell_UnkMotion0_Coll(Item_GObj *gobj)
Definition itgshell.c:244
bool itGshell_UnkMotion8_Coll(Item_GObj *gobj)
Definition itgshell.c:498
void it_8028C3A8(Item_GObj *gobj)
Definition itgshell.c:365
bool itGshell_UnkMotion3_Coll(Item_GObj *gobj)
Definition itgshell.c:336
void itGShell_Logic14_Spawned(Item_GObj *gobj)
Definition itgshell.c:203
bool it_8028CF68(Item_GObj *gobj)
Definition itgshell.c:611
bool itGshell_UnkMotion3_Anim(Item_GObj *gobj)
Definition itgshell.c:323
bool itGShell_Logic14_DmgReceived(Item_GObj *gobj)
Definition itgshell.c:546
void it_8028C018(Item_GObj *gobj)
Definition itgshell.c:259
void itGShell_Logic14_Thrown(Item_GObj *gobj)
Definition itgshell.c:315
void itGshell_UnkMotion1_Phys(Item_GObj *gobj)
Definition itgshell.c:279
void itGshell_UnkMotion0_Phys(Item_GObj *gobj)
Definition itgshell.c:239
void it_8028BAD8(Item_GObj *gobj)
Definition itgshell.c:119
HSD_GObj Item_GObj
Definition forward.h:63
Definition types.h:12