bool itGshell_UnkMotion4_Coll(Item_GObj *gobj)
Definition itgshell.c:373
void it_3F14_Logic14_EnteredAir(Item_GObj *gobj)
Definition itgshell.c:540
bool itGshell_UnkMotion2_Anim(Item_GObj *gobj)
Definition itgshell.c:303
bool itGshell_UnkMotion6_Coll(Item_GObj *gobj)
Definition itgshell.c:447
void it_8028BE54(Item_GObj *gobj)
Definition itgshell.c:215
bool itGshell_UnkMotion0_Anim(Item_GObj *gobj)
Definition itgshell.c:230
bool itGshell_UnkMotion8_Anim(Item_GObj *gobj)
Definition itgshell.c:504
bool itGshell_UnkMotion9_Anim(Item_GObj *gobj)
Definition itgshell.c:548
void itGshell_UnkMotion8_Phys(Item_GObj *gobj)
Definition itgshell.c:527
void itGshell_UnkMotion3_Phys(Item_GObj *gobj)
Definition itgshell.c:339
bool itGshell_UnkMotion1_Anim(Item_GObj *gobj)
Definition itgshell.c:263
bool itGshell_UnkMotion6_Anim(Item_GObj *gobj)
Definition itgshell.c:414
void it_8028B8D8(Item_GObj *gobj)
Definition itgshell.c:64
void it_8028BA2C(Item_GObj *gobj)
Definition itgshell.c:99
void it_3F14_Logic14_EvtUnk(Item_GObj *gobj1, Item_GObj *gobj2)
Definition itgshell.c:667
bool itGshell_UnkMotion9_Coll(Item_GObj *gobj)
Definition itgshell.c:558
void itGshell_UnkMotion6_Phys(Item_GObj *gobj)
Definition itgshell.c:436
ItemStateTable it_803F5BA8[]
void it_8028B988(Item_GObj *gobj)
Definition itgshell.c:82
void it_8028BC2C(Item_GObj *gobj)
Definition itgshell.c:151
bool it_3F14_Logic14_Clanked(Item_GObj *gobj)
Definition itgshell.c:598
bool itGshell_UnkMotion1_Coll(Item_GObj *gobj)
Definition itgshell.c:284
void itGshell_UnkMotion4_Phys(Item_GObj *gobj)
Definition itgshell.c:366
void itGshell_UnkMotion9_Phys(Item_GObj *gobj)
Definition itgshell.c:553
void itGshell_UnkMotion2_Phys(Item_GObj *gobj)
Definition itgshell.c:308
void it_8028C898(Item_GObj *gobj)
Definition itgshell.c:468
void it_3F14_Logic14_Dropped(Item_GObj *gobj)
Definition itgshell.c:352
void it_3F14_Logic14_Thrown(Item_GObj *gobj)
Definition itgshell.c:313
bool it_3F14_Logic14_Reflected(Item_GObj *gobj)
Definition itgshell.c:590
bool itGshell_UnkMotion4_Anim(Item_GObj *gobj)
Definition itgshell.c:359
bool itGshell_UnkMotion0_Coll(Item_GObj *gobj)
Definition itgshell.c:240
bool itGshell_UnkMotion8_Coll(Item_GObj *gobj)
Definition itgshell.c:534
bool it_3F14_Logic14_DmgReceived(Item_GObj *gobj)
Definition itgshell.c:582
void it_8028C3A8(Item_GObj *gobj)
Definition itgshell.c:379
bool itGshell_UnkMotion3_Coll(Item_GObj *gobj)
Definition itgshell.c:346
int it_8028CF68(Item_GObj *gobj)
Definition itgshell.c:658
bool itGshell_UnkMotion3_Anim(Item_GObj *gobj)
Definition itgshell.c:321
bool it_3F14_Logic14_HitShield(Item_GObj *gobj)
Definition itgshell.c:621
bool it_3F14_Logic14_DmgDealt(Item_GObj *gobj)
Definition itgshell.c:576
void it_3F14_Logic14_PickedUp(Item_GObj *gobj)
Definition itgshell.c:295
void it_8028C018(Item_GObj *gobj)
Definition itgshell.c:257
void itGshell_UnkMotion1_Phys(Item_GObj *gobj)
Definition itgshell.c:277
void it_3F14_Logic14_Spawned(Item_GObj *gobj)
Definition itgshell.c:199
bool it_3F14_Logic14_ShieldBounced(Item_GObj *gobj)
Definition itgshell.c:649
void itGshell_UnkMotion0_Phys(Item_GObj *gobj)
Definition itgshell.c:235
void it_8028BAD8(Item_GObj *gobj)
Definition itgshell.c:116
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26