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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/ft/forward.h>#include <melee/it/forward.h>#include <melee/it/kinds/types.h>#include <melee/it/types.h>Go to the source code of this file.
Functions | |
| HSD_GObj * | it_8029A748 (Item_GObj *, Vec3 *, Fighter_Part, f32) |
| void | it_8029A89C (Item_GObj *, f32) |
| void | it_8029A8F4 (Item_GObj *, Vec3 *) |
| void | itFFlowerFlame_Logic41_Spawned (Item_GObj *) |
| void | itFFlowerFlame_Logic41_PickedUp (Item_GObj *) |
| void | itFFlowerFlame_Logic41_Dropped (Item_GObj *) |
| void | itFFlowerFlame_Logic41_EnteredAir (Item_GObj *) |
| void | itFFlowerFlame_Logic41_EvtUnk (Item_GObj *, Item_GObj *) |
Variables | |
| ItemStateTable | it_803F66C8 [] |
| HSD_GObj * it_8029A748 | ( | Item_GObj * | arg0, |
| Vec3 * | arg1, | ||
| Fighter_Part | arg2, | ||
| f32 | arg3 ) |
| void itFFlowerFlame_Logic41_Spawned | ( | Item_GObj * | arg0 | ) |
| void itFFlowerFlame_Logic41_PickedUp | ( | Item_GObj * | gobj | ) |
| void itFFlowerFlame_Logic41_Dropped | ( | Item_GObj * | gobj | ) |
| void itFFlowerFlame_Logic41_EnteredAir | ( | Item_GObj * | gobj | ) |
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extern |