SSBM Decomp
Loading...
Searching...
No Matches
itfflowerflame.h File Reference
#include <platform.h>
#include "ft/forward.h"
#include "it/forward.h"
#include "it/items/types.h"
#include "it/types.h"

Go to the source code of this file.

Functions

HSD_GObjit_8029A748 (Item_GObj *, Vec3 *, Fighter_Part, f32)
void it_8029A89C (Item_GObj *, f32)
void it_8029A8F4 (Item_GObj *, Vec3 *)
void itFFlowerFlame_Logic41_Spawned (Item_GObj *)
void itFFlowerFlame_Logic41_PickedUp (Item_GObj *)
void itFFlowerFlame_Logic41_Dropped (Item_GObj *)
void itFFlowerFlame_Logic41_EnteredAir (Item_GObj *)
void itFFlowerFlame_Logic41_EvtUnk (Item_GObj *, Item_GObj *)

Variables

ItemStateTable it_803F66C8 []

Function Documentation

◆ it_8029A748()

HSD_GObj * it_8029A748 ( Item_GObj * arg0,
Vec3 * arg1,
Fighter_Part arg2,
f32 arg3 )

◆ it_8029A89C()

void it_8029A89C ( Item_GObj * arg0,
f32 arg1 )

◆ it_8029A8F4()

void it_8029A8F4 ( Item_GObj * arg0,
Vec3 * arg1 )

◆ itFFlowerFlame_Logic41_Spawned()

void itFFlowerFlame_Logic41_Spawned ( Item_GObj * arg0)

◆ itFFlowerFlame_Logic41_PickedUp()

void itFFlowerFlame_Logic41_PickedUp ( Item_GObj * gobj)

◆ itFFlowerFlame_Logic41_Dropped()

void itFFlowerFlame_Logic41_Dropped ( Item_GObj * gobj)

◆ itFFlowerFlame_Logic41_EnteredAir()

void itFFlowerFlame_Logic41_EnteredAir ( Item_GObj * gobj)

◆ itFFlowerFlame_Logic41_EvtUnk()

void itFFlowerFlame_Logic41_EvtUnk ( Item_GObj * arg0,
Item_GObj * arg1 )

Variable Documentation

◆ it_803F66C8

ItemStateTable it_803F66C8[]
extern