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SSBM Decomp
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#include <Runtime/platform.h>#include <melee/it/forward.h>#include <sysdolphin/baselib/forward.h>#include <melee/it/kinds/types.h>#include <melee/it/types.h>Go to the source code of this file.
Functions | |
| void | it_802F13B4 (HSD_GObj *, int) |
| void | itCoin_Logic116_Spawned (Item_GObj *) |
| void | itCoin_Logic116_Destroyed (Item_GObj *) |
| void | itCoin_Logic116_PickedUp (Item_GObj *) |
| void | itCoin_Logic116_EvtUnk (Item_GObj *, Item_GObj *) |
| bool | itCoin_Logic116_DmgReceived (Item_GObj *) |
| void | itCoin_Logic116_Thrown (Item_GObj *) |
| void | itCoin_Logic116_EnteredAir (Item_GObj *) |
| void | it_802F2014 (Item_GObj *, int) |
| int | it_802F2020 (Item_GObj *) |
| void | it_802F202C (Item_GObj *) |
| Item_GObj * | it_802F2094 (HSD_GObj *, Vec3 *, int, int) |
Variables | |
| ItemStateTable | it_803F93C8 [] |
| void it_802F13B4 | ( | HSD_GObj * | gobj, |
| int | arg1 ) |
| void itCoin_Logic116_Spawned | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_Destroyed | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_PickedUp | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_Thrown | ( | Item_GObj * | gobj | ) |
| void itCoin_Logic116_EnteredAir | ( | Item_GObj * | gobj | ) |
| void it_802F2014 | ( | Item_GObj * | gobj, |
| int | arg1 ) |
| int it_802F2020 | ( | Item_GObj * | gobj | ) |
| void it_802F202C | ( | Item_GObj * | gobj | ) |
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extern |