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SSBM Decomp
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#include "itclimbersblizzard.h"#include <placeholder.h>#include <platform.h>#include "baselib/random.h"#include "db/db.h"#include "it/forward.h"#include "it/inlines.h"#include "it/it_266F.h"#include "it/it_26B1.h"#include "it/it_2725.h"#include "it/itCharItems.h"#include "it/item.h"#include "it/items/forward.h"#include <math.h>Macros | |
| #define | M_TAU 6.283185307179586 |
| #define | GET_ATTRS(ip) |
Functions | |
| bool | itClimbersBlizzard_UnkMotion0_Anim (Item_GObj *gobj) |
| void | itClimbersBlizzard_UnkMotion0_Phys (Item_GObj *gobj) |
| bool | itClimbersBlizzard_UnkMotion0_Coll (Item_GObj *gobj) |
| static Item_GObj * | spawn_item_0z (Item_GObj *gobj, ItemKind kind, Vec3 *pos, f32 facing_dir, SpawnItem *spawn) |
| Item_GObj * | itClimbersBlizzard_Spawn (Item_GObj *gobj, Vec3 *pos, f32 facing_dir) |
| void | itClimbersBlizzard_802C2248 (Item_GObj *gobj) |
| void | itClimbersBlizzard_802C2358 (Item_GObj *gobj) |
| bool | itClimbersBlizzard_DmgDealt (Item_GObj *gobj) |
| bool | itClimbersBlizzard_Reflected (Item_GObj *gobj) |
| bool | itClimbersBlizzard_Clanked (Item_GObj *gobj) |
| bool | itClimbersBlizzard_HitShield (Item_GObj *gobj) |
| bool | itClimbersBlizzard_Absorbed (Item_GObj *gobj) |
| bool | itClimbersBlizzard_ShieldBounced (Item_GObj *gobj) |
| void | itClimbersBlizzard_EvtUnk (Item_GObj *gobj, Item_GObj *ref_gobj) |
Variables | |
| ItemStateTable | it_803F76A8 [] |
| #define M_TAU 6.283185307179586 |
| #define GET_ATTRS | ( | ip | ) |
| void itClimbersBlizzard_UnkMotion0_Phys | ( | Item_GObj * | gobj | ) |
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inlinestatic |
| void itClimbersBlizzard_802C2248 | ( | Item_GObj * | gobj | ) |
| void itClimbersBlizzard_802C2358 | ( | Item_GObj * | gobj | ) |
| ItemStateTable it_803F76A8[] |