SSBM Decomp
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grbattle.h File Reference
#include <
melee/gr/forward.h
>
#include <
dat_macros.h
>
Go to the source code of this file.
Data Structures
struct
grBattle_YakumonoParam
Color animation scripts for the background, played by
grMaterial_801C9604
.
More...
Variables
StageData
grNBa_StageData
Variable Documentation
◆
grNBa_StageData
StageData
grNBa_StageData
extern
src
melee
gr
grbattle.h
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1.17.0