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gmresult.static.h
Go to the documentation of this file.
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#ifndef MELEE_GM_RESULT_STATIC_H
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#define MELEE_GM_RESULT_STATIC_H
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#include <
melee/gm/types.h
>
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static
struct
ResultsData
lbl_8046DBE8
;
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static
u32
lbl_804D3F8C
;
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u32
lbl_804D3FA0
= 0x817C0000;
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u32
lbl_804D3FA4
= 0x817B0000;
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static
s8
lbl_804D3FB0
= 0x30;
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#endif
s8
signed char s8
Definition
types.h:4
u32
unsigned long u32
Definition
types.h:9
lbl_8046DBE8
ResultsData lbl_8046DBE8
Definition
gmresult.c:19
lbl_804D3FA0
u32 lbl_804D3FA0
Definition
gmresult.c:53
lbl_804D3F8C
static u32 lbl_804D3F8C[2]
Definition
gmresult.c:20
lbl_804D3FA4
u32 lbl_804D3FA4
Definition
gmresult.c:54
lbl_804D3FB0
static s8 lbl_804D3FB0
Definition
gmresult.static.h:10
types.h
ResultsData
Definition
types.h:909
src
melee
gm
gmresult.static.h
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