SSBM Decomp
Loading...
Searching...
No Matches
gmallstar.h File Reference
#include <placeholder.h>
#include <melee/gm/forward.h>
#include <melee/mn/forward.h>

Go to the source code of this file.

Functions

void gm_801B5324 (UnkAllstarData *, u8)
void gm_801B5624 (GameScene *)
void gm_801B59AC (GameScene *)
void fn_801B5AA8 (int)
void gm_801B5ACC (GameScene *)
void gm_801B5E7C (GameScene *)
void gm_801B5EB4 (GameScene *)
void gm_801B5EE4 (GameScene *)
void gm_801B5F50 (GameScene *)
void gm_801B5FB4 (GameScene *)
 gm_801B5F50
void gm_801B607C (GameScene *)
void gm_801B60A4_OnLoad (void)
void gm_801B62D8_OnInit (void)

Function Documentation

◆ gm_801B5324()

void gm_801B5324 ( UnkAllstarData * arg0,
u8 arg1 )

◆ gm_801B5624()

void gm_801B5624 ( GameScene * arg0)

◆ gm_801B59AC()

void gm_801B59AC ( GameScene * arg0)

◆ fn_801B5AA8()

void fn_801B5AA8 ( int arg0)

◆ gm_801B5ACC()

void gm_801B5ACC ( GameScene * arg0)

◆ gm_801B5E7C()

void gm_801B5E7C ( GameScene * arg0)

◆ gm_801B5EB4()

void gm_801B5EB4 ( GameScene * arg0)

◆ gm_801B5EE4()

void gm_801B5EE4 ( GameScene * arg0)

◆ gm_801B5F50()

void gm_801B5F50 ( GameScene * arg0)

◆ gm_801B5FB4()

void gm_801B5FB4 ( GameScene * arg0)

◆ gm_801B607C()

void gm_801B607C ( GameScene * unused)

◆ gm_801B60A4_OnLoad()

void gm_801B60A4_OnLoad ( void )

◆ gm_801B62D8_OnInit()

void gm_801B62D8_OnInit ( void )