SSBM Decomp
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gmallstar.h File Reference
#include <melee/gm/types.h>

Go to the source code of this file.

Functions

void gm_801B5324 (UnkAllstarData *, s32)
void gm_801B5624 (GameModeState *)
void gm_801B59AC (GameModeState *)
void fn_801B5AA8 (int)
void gm_801B5ACC (GameModeState *)
void gm_801B5E7C (GameModeState *)
void gm_801B5EB4 (GameModeState *)
void gm_801B5EE4 (GameModeState *)
void gm_801B5F50 (GameModeState *)
void gm_801B5FB4 (GameModeState *)
void gm_801B607C (GameModeState *)
void gm_Mode_AllStar_OnLoad (void)
void gm_Mode_AllStar_OnInit (void)

Variables

GameModeState gm_Mode_AllStar_States []

Function Documentation

◆ gm_801B5324()

void gm_801B5324 ( UnkAllstarData * arg0,
s32 arg1 )

◆ gm_801B5624()

void gm_801B5624 ( GameModeState * arg0)

◆ gm_801B59AC()

void gm_801B59AC ( GameModeState * arg0)

◆ fn_801B5AA8()

void fn_801B5AA8 ( int arg0)

◆ gm_801B5ACC()

void gm_801B5ACC ( GameModeState * arg0)

◆ gm_801B5E7C()

void gm_801B5E7C ( GameModeState * arg0)

◆ gm_801B5EB4()

void gm_801B5EB4 ( GameModeState * arg0)

◆ gm_801B5EE4()

void gm_801B5EE4 ( GameModeState * arg0)

◆ gm_801B5F50()

void gm_801B5F50 ( GameModeState * arg0)

◆ gm_801B5FB4()

void gm_801B5FB4 ( GameModeState * arg0)

◆ gm_801B607C()

void gm_801B607C ( GameModeState * unused)

◆ gm_Mode_AllStar_OnLoad()

void gm_Mode_AllStar_OnLoad ( void )

◆ gm_Mode_AllStar_OnInit()

void gm_Mode_AllStar_OnInit ( void )

Variable Documentation

◆ gm_Mode_AllStar_States

GameModeState gm_Mode_AllStar_States[]
extern