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SSBM Decomp
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#include <melee/gm/types.h>Go to the source code of this file.
Functions | |
| void | gm_801B5324 (UnkAllstarData *, s32) |
| void | gm_801B5624 (GameModeState *) |
| void | gm_801B59AC (GameModeState *) |
| void | fn_801B5AA8 (int) |
| void | gm_801B5ACC (GameModeState *) |
| void | gm_801B5E7C (GameModeState *) |
| void | gm_801B5EB4 (GameModeState *) |
| void | gm_801B5EE4 (GameModeState *) |
| void | gm_801B5F50 (GameModeState *) |
| void | gm_801B5FB4 (GameModeState *) |
| void | gm_801B607C (GameModeState *) |
| void | gm_Mode_AllStar_OnLoad (void) |
| void | gm_Mode_AllStar_OnInit (void) |
Variables | |
| GameModeState | gm_Mode_AllStar_States [] |
| void gm_801B5324 | ( | UnkAllstarData * | arg0, |
| s32 | arg1 ) |
| void gm_801B5624 | ( | GameModeState * | arg0 | ) |
| void gm_801B59AC | ( | GameModeState * | arg0 | ) |
| void fn_801B5AA8 | ( | int | arg0 | ) |
| void gm_801B5ACC | ( | GameModeState * | arg0 | ) |
| void gm_801B5E7C | ( | GameModeState * | arg0 | ) |
| void gm_801B5EB4 | ( | GameModeState * | arg0 | ) |
| void gm_801B5EE4 | ( | GameModeState * | arg0 | ) |
| void gm_801B5F50 | ( | GameModeState * | arg0 | ) |
| void gm_801B5FB4 | ( | GameModeState * | arg0 | ) |
| void gm_801B607C | ( | GameModeState * | unused | ) |
| void gm_Mode_AllStar_OnLoad | ( | void | ) |
| void gm_Mode_AllStar_OnInit | ( | void | ) |
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extern |