SSBM Decomp
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#include <melee/gm/types.h>
Go to the source code of this file.
Functions | |
void | gm_801B3F40 (MinorScene *) |
void | gm_801B4064 (MinorScene *) |
void | gm_801B4170 (MinorScene *) |
void | gm_801B4254 (MinorScene *) |
void | gm_801B4294 (MinorScene *) |
void | gm_801B42E8 (MinorScene *) |
void | gm_801B4350 (MinorScene *) |
void | gm_801B4408 (MinorScene *) |
void | gm_801B4430 (MinorScene *) |
void | gm_801B44A0 (MinorScene *) |
void | gm_801B45A4 (MinorScene *) |
void | gm_801B461C (MinorScene *) |
void | gm_801B4684 (MinorScene *) |
void | gm_801B4768 (MinorScene *) |
void | gm_801B47FC (MinorScene *) |
void | gm_801B4860 (MinorScene *) |
void | gm_801B4974 (MinorScene *) |
void | gm_801B4B28 (MinorScene *) |
void | gm_801B4C5C (MinorScene *) |
void | gm_801B4D34 (MinorScene *) |
void | gm_801B4DAC (MinorScene *) |
void | gm_801B4E58 (MinorScene *) |
void | gm_801B4EB8 (MinorScene *) |
void | gm_801B4F44 (MinorScene *) |
void | gm_801B4FCC (MinorScene *) |
void | gm_801B5078 (MinorScene *) |
void | gm_801B50C4 (MinorScene *) |
void | gm_801B518C (MinorScene *) |
void | gm_801B51CC_OnInit (void) |
void | gm_801B5214_OnLoad (void) |
Variables | |
MinorScene | gm_803DE1B8_MinorScenes [49] |
struct gm_803DE650_t | gm_803DE650 [46] |
void gm_801B3F40 | ( | MinorScene * | arg0 | ) |
void gm_801B4064 | ( | MinorScene * | arg0 | ) |
void gm_801B4170 | ( | MinorScene * | arg0 | ) |
void gm_801B4254 | ( | MinorScene * | scene | ) |
void gm_801B4294 | ( | MinorScene * | scene | ) |
void gm_801B42E8 | ( | MinorScene * | scene | ) |
void gm_801B4350 | ( | MinorScene * | scene | ) |
void gm_801B4408 | ( | MinorScene * | scene | ) |
void gm_801B4430 | ( | MinorScene * | scene | ) |
void gm_801B44A0 | ( | MinorScene * | scene | ) |
Luigi challenger approaching condition: Reach the flagpole with 2 in the seconds place
void gm_801B45A4 | ( | MinorScene * | scene | ) |
void gm_801B461C | ( | MinorScene * | scene | ) |
If we got here from the Luigi cutscene, change Mario to Luigi.
void gm_801B4684 | ( | MinorScene * | scene | ) |
Unlock conditions for Luigi (match completed in under 1 minute)
void gm_801B4768 | ( | MinorScene * | scene | ) |
void gm_801B47FC | ( | MinorScene * | scene | ) |
void gm_801B4860 | ( | MinorScene * | scene | ) |
void gm_801B4974 | ( | MinorScene * | arg0 | ) |
void gm_801B4B28 | ( | MinorScene * | scene | ) |
void gm_801B4C5C | ( | MinorScene * | scene | ) |
If the player took longer than 30 seconds, skip the Giant Kirby battle.
void gm_801B4D34 | ( | MinorScene * | scene | ) |
If Falco is unlocked, the player will fight him instead about 1/3 of the time.
void gm_801B4DAC | ( | MinorScene * | scene | ) |
void gm_801B4E58 | ( | MinorScene * | scene | ) |
< enabling an item, which one?
void gm_801B4EB8 | ( | MinorScene * | scene | ) |
If Luigi isn't unlocked, don't spawn him for this match.
void gm_801B4F44 | ( | MinorScene * | scene | ) |
void gm_801B4FCC | ( | MinorScene * | scene | ) |
void gm_801B5078 | ( | MinorScene * | scene | ) |
void gm_801B50C4 | ( | MinorScene * | scene | ) |
void gm_801B518C | ( | MinorScene * | scene | ) |
void gm_801B51CC_OnInit | ( | void | ) |
void gm_801B5214_OnLoad | ( | void | ) |
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