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gm_1BA8.static.h
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1#include <melee/gm/types.h>
2#include <melee/mn/types.h>
3
7
8static struct gm_804D6900_t {
9 int x0;
15 struct {
16 u8 unk0[0x16];
18 }* xC;
19 void* x10;
void(* x4)(Fighter_GObj *, int, float frame)
Definition ftanim.c:1042
u32 xC
Definition gm_16AE.static.h:13
static struct gm_804D6900_t ** gm_804D6900
StartMeleeData gm_804978A0
CSSData gm_80497758
MatchExitInfo gm_804979D8
signed char s8
Definition hsd_3B2B.h:3
unsigned char u8
Definition hsd_3B2B.h:2
signed int intptr_t
Definition stddef.h:13
Definition types.h:243
Definition types.h:674
Definition types.h:199
Definition types.h:111
Definition gm_1BA8.static.h:10
int x0
Definition gm_1BA8.static.h:11
intptr_t x4
Definition gm_1BA8.static.h:12
Definition gm_1BA8.static.h:8
int x0
Definition gm_1BA8.static.h:9
void * x10
Definition gm_1BA8.static.h:19
u8 x16
Definition gm_1BA8.static.h:17
u8 unk0[0x16]
Definition gm_1BA8.static.h:16
s8 * x18
Definition gm_1BA8.static.h:21
StartMeleeRules * x8
Definition gm_1BA8.static.h:14
s8 * x14
Definition gm_1BA8.static.h:20