SSBM Decomp
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inlines.h File Reference
#include <melee/gm/gmregtyfall.h>
#include <melee/ty/toy.h>

Go to the source code of this file.

Functions

static s32 gmClampResultStat (s32 value)
static s32 fn_801A7FB4_inline (void)
static s32 fn_801A7FB4_inline2 (void)
static f32 gmTournament_GetPlayerX (u8 player_count, s32 player)
static void gmTournament_SetPlayerX (f32 *x, u8 player_count, s32 player)

Function Documentation

◆ gmClampResultStat()

s32 gmClampResultStat ( s32 value)
inlinestatic

◆ fn_801A7FB4_inline()

s32 fn_801A7FB4_inline ( void )
inlinestatic
Todo
Figure out where this goes

◆ fn_801A7FB4_inline2()

s32 fn_801A7FB4_inline2 ( void )
inlinestatic

◆ gmTournament_GetPlayerX()

f32 gmTournament_GetPlayerX ( u8 player_count,
s32 player )
inlinestatic

◆ gmTournament_SetPlayerX()

void gmTournament_SetPlayerX ( f32 * x,
u8 player_count,
s32 player )
inlinestatic