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SSBM Decomp
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Neutral Attack - Greenhouse (Attack11). More...
#include <sysdolphin/baselib/forward.h>Go to the source code of this file.
Functions | |
| void | ftGw_Attack11_ItemGreenhouseSetup (HSD_GObj *gobj) |
| 0x8014BDB0 Create Insecticide Spray Item | |
| void | ftGw_Attack11_DecideAction (HSD_GObj *gobj) |
| 0x8014BE84 Decide Jab attack | |
| void | ftGw_Attack11_ItemGreenhouseSetFlag (HSD_GObj *gobj) |
| 0x8014BF48 Set flags on Mr. | |
| void | ftGw_Attack11_ItemGreenhouseRemove (HSD_GObj *gobj) |
| 0x8014BF7C Remove Mr. | |
| void | ftGw_Attack11_ItemGreenhouseEnterHitlag (HSD_GObj *gobj) |
| 0x8014BFD4 Apply hitlag to Mr. | |
| void | ftGw_Attack11_ItemGreenhouseExitHitlag (HSD_GObj *gobj) |
| 0x8014C004 - Remove hitlag for Mr. Game & Watch's Insecticide Sprayer | |
| bool | ftGw_Attack11_ItemGreenhouse_CheckAll (HSD_GObj *gobj) |
| 0x8014C034 Check if Mr. | |
| bool | ftGw_Attack11_ItemGreenhouse_CheckAttack11 (HSD_GObj *gobj) |
| 0x8014C05C - Check if Mr. Game & Watch is performing Jab 1 (Attack11) | |
| void | ftGw_Attack11_Enter (HSD_GObj *gobj) |
| 0x8014C07C Mr. | |
| void | ftGw_Attack11_Anim (HSD_GObj *gobj) |
| 0x8014C138 Mr. | |
| void | ftGw_Attack11_IASA (HSD_GObj *gobj) |
| 0x8014C174 - Mr. Game & Watch's Jab IASA callback | |
| void | ftGw_Attack11_Phys (HSD_GObj *gobj) |
| 0x8014C194 - Mr. Game & Watch's Jab Physics callback | |
| void | ftGw_Attack11_Coll (HSD_GObj *gobj) |
| 0x8014C1B4 - Mr. Game & Watch's Jab Collision callback | |
Neutral Attack - Greenhouse (Attack11).
| void ftGw_Attack11_DecideAction | ( | HSD_GObj * | gobj | ) |
0x8014BE84 Decide Jab attack
| void ftGw_Attack11_ItemGreenhouseSetFlag | ( | HSD_GObj * | gobj | ) |
0x8014BF48 Set flags on Mr.
Game & Watch's Insecticide Sprayer
| void ftGw_Attack11_ItemGreenhouseRemove | ( | HSD_GObj * | gobj | ) |
0x8014BF7C Remove Mr.
Game & Watch's Insecticide Sprayer
| void ftGw_Attack11_ItemGreenhouseEnterHitlag | ( | HSD_GObj * | gobj | ) |
0x8014BFD4 Apply hitlag to Mr.
Game & Watch's Insecticide Sprayer
| void ftGw_Attack11_ItemGreenhouseExitHitlag | ( | HSD_GObj * | gobj | ) |
0x8014C004 - Remove hitlag for Mr. Game & Watch's Insecticide Sprayer
0x8014C034 Check if Mr.
Game & Watch is in any of his jab action states
0x8014C05C - Check if Mr. Game & Watch is performing Jab 1 (Attack11)
| void ftGw_Attack11_Enter | ( | HSD_GObj * | gobj | ) |
0x8014C07C Mr.
Game & Watch's Jab Motion State handler
| void ftGw_Attack11_Anim | ( | HSD_GObj * | gobj | ) |
0x8014C138 Mr.
Game & Watch's Jab Animation callback
| void ftGw_Attack11_IASA | ( | HSD_GObj * | gobj | ) |
0x8014C174 - Mr. Game & Watch's Jab IASA callback
| void ftGw_Attack11_Phys | ( | HSD_GObj * | gobj | ) |
0x8014C194 - Mr. Game & Watch's Jab Physics callback
| void ftGw_Attack11_Coll | ( | HSD_GObj * | gobj | ) |
0x8014C1B4 - Mr. Game & Watch's Jab Collision callback