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SSBM Decomp
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Go to the source code of this file.
Get Fox/Falco's Item Hold Bone Position for Blaster GFX.
Get Fox/Falco's Item Hold Bone Position for Blaster GFX again?
| void ftFx_SpecialN_OnChangeAction | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialN_ClearBlaster | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialN_RemoveBlaster | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialN_CreateBlasterShot | ( | HSD_GObj * | gobj | ) |
inline functions. | void ftFx_SpecialN_Enter | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirN_Enter | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNStart_Anim | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNEnd_Anim | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNStart_Anim | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNEnd_Anim | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNStart_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNLoop_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNEnd_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNStart_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNLoop_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNEnd_IASA | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNStart_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNLoop_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNEnd_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNStart_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNLoop_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNEnd_Phys | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNStart_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNLoop_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialNEnd_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNStart_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNLoop_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_SpecialAirNEnd_Coll | ( | HSD_GObj * | gobj | ) |
| void ftFx_Throw_Anim | ( | HSD_GObj * | gobj | ) |