SSBM Decomp
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ftcolanim.h File Reference
#include <placeholder.h>
#include "ftCommon/forward.h"

Go to the source code of this file.

Functions

void ftCo_Sleep_Anim (ftCo_GObj *gobj)
 
void ftCo_Sleep_IASA (ftCo_GObj *gobj)
 
void ftCo_800BFFAC (Fighter *fp)
 
bool ftCo_800BFFD0 (Fighter *, enum_t, bool)
 Fighter Apply Color Animation.
 
void ftCo_800C0074 (Fighter *fp)
 
UNK_RET ft_800C0098 (UNK_PARAMS)
 
void ftCo_800C0134 (Fighter *fp)
 
void ftCo_800C0200 (Fighter *fp, int)
 
void ftCo_800C0358 (Fighter *fp, Fighter *, s32)
 
void ftCo_800C0408 (Fighter_GObj *gobj)
 

Function Documentation

◆ ftCo_Sleep_Anim()

void ftCo_Sleep_Anim ( ftCo_GObj gobj)

◆ ftCo_Sleep_IASA()

void ftCo_Sleep_IASA ( ftCo_GObj gobj)

◆ ftCo_800BFFAC()

void ftCo_800BFFAC ( Fighter fp)

◆ ftCo_800BFFD0()

bool ftCo_800BFFD0 ( Fighter fp,
enum_t  arg1,
bool  arg2 
)

Fighter Apply Color Animation.

◆ ftCo_800C0074()

void ftCo_800C0074 ( Fighter fp)

◆ ft_800C0098()

UNK_RET ft_800C0098 ( UNK_PARAMS  )

◆ ftCo_800C0134()

void ftCo_800C0134 ( Fighter fp)

◆ ftCo_800C0200()

void ftCo_800C0200 ( Fighter fp,
int   
)

◆ ftCo_800C0358()

void ftCo_800C0358 ( Fighter fp,
Fighter ,
s32   
)

◆ ftCo_800C0408()

void ftCo_800C0408 ( Fighter_GObj *  gobj)