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◆ ftCo_800CECE8()
| bool ftCo_800CECE8 |
( |
Fighter_GObj * |
gobj | ) |
|
◆ ftCo_800CED30()
| void ftCo_800CED30 |
( |
Fighter_GObj * |
gobj | ) |
|
This atrocious-looking code is the only way I could get the compiler to spit out the redundant branch instructions found in the assembly.
Otherwise a simple switch statement is functionally equivalent.
◆ ftCo_AttackS42_Anim()
| void ftCo_AttackS42_Anim |
( |
Fighter_GObj * |
gobj | ) |
|
◆ ftCo_AttackS42_IASA()
| void ftCo_AttackS42_IASA |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_AttackS42_Phys()
| void ftCo_AttackS42_Phys |
( |
Fighter_GObj * |
gobj | ) |
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◆ ftCo_AttackS42_Coll()
| void ftCo_AttackS42_Coll |
( |
Fighter_GObj * |
gobj | ) |
|