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ftYs_Guard.h File Reference
#include <platform.h>
#include "ft/types.h"
#include "ftYoshi/forward.h"
#include <baselib/forward.h>
#include <dolphin/mtx.h>

Go to the source code of this file.

Functions

void ftYs_GuardOn_0_Anim (Fighter_GObj *gobj)
 
void ftYs_GuardOn_0_IASA (Fighter_GObj *gobj)
 
void ftYs_GuardOn_0_Phys (Fighter_GObj *gobj)
 
void ftYs_GuardOn_0_Coll (Fighter_GObj *gobj)
 
void ftYs_Shield_8012C1D4 (Fighter_GObj *gobj)
 
void ftYs_GuardHold_Anim (Fighter_GObj *gobj)
 
void ftYs_GuardHold_IASA (Fighter_GObj *gobj)
 
void ftYs_GuardHold_Phys (Fighter_GObj *gobj)
 
void ftYs_GuardHold_Coll (Fighter_GObj *gobj)
 
void ftYs_Shield_8012C49C (Fighter_GObj *gobj)
 
void ftYs_GuardOff_Anim (Fighter_GObj *gobj)
 
void ftYs_GuardOff_IASA (Fighter_GObj *gobj)
 
void ftYs_GuardOff_Phys (Fighter_GObj *gobj)
 
void ftYs_GuardOff_Coll (Fighter_GObj *gobj)
 
void ftYs_Shield_8012C600 (Fighter_GObj *gobj, bool)
 
void ftYs_GuardDamage_Anim (Fighter_GObj *gobj)
 
void ftYs_GuardDamage_IASA (Fighter_GObj *gobj)
 
void ftYs_GuardDamage_Phys (Fighter_GObj *gobj)
 
void ftYs_GuardDamage_Coll (Fighter_GObj *gobj)
 
void ftYs_Shield_8012C850 (Fighter_GObj *gobj)
 
void ftYs_Shield_8012C914 (Fighter_GObj *gobj)
 
void ftYs_Shield_8012CACC (Fighter_GObj *gobj)
 
void ftYs_GuardOn_1_Anim (Fighter_GObj *gobj)
 
void ftYs_GuardOn_1_IASA (Fighter_GObj *gobj)
 ftYs_GuardOn_1_Anim
 
void ftYs_GuardOn_1_Phys (Fighter_GObj *gobj)
 
void ftYs_GuardOn_1_Coll (Fighter_GObj *gobj)
 
bool ftYs_Shield_8012CC1C (Fighter_GObj *gobj)
 

Variables

char ftYs_Init_DatFilename []
 
char ftYs_Init_DataName []
 
char ftYs_Init_AnimDatFilename []
 
Fighter_DemoStrings ftYs_Init_DemoMotionFilenames
 
Fighter_CostumeStrings ftYs_Init_CostumeStrings []
 

Function Documentation

◆ ftYs_GuardOn_0_Anim()

void ftYs_GuardOn_0_Anim ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_0_IASA()

void ftYs_GuardOn_0_IASA ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_0_Phys()

void ftYs_GuardOn_0_Phys ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_0_Coll()

void ftYs_GuardOn_0_Coll ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012C1D4()

void ftYs_Shield_8012C1D4 ( Fighter_GObj *  gobj)

◆ ftYs_GuardHold_Anim()

void ftYs_GuardHold_Anim ( Fighter_GObj *  gobj)

◆ ftYs_GuardHold_IASA()

void ftYs_GuardHold_IASA ( Fighter_GObj *  gobj)

◆ ftYs_GuardHold_Phys()

void ftYs_GuardHold_Phys ( Fighter_GObj *  gobj)

◆ ftYs_GuardHold_Coll()

void ftYs_GuardHold_Coll ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012C49C()

void ftYs_Shield_8012C49C ( Fighter_GObj *  gobj)

◆ ftYs_GuardOff_Anim()

void ftYs_GuardOff_Anim ( Fighter_GObj *  gobj)

◆ ftYs_GuardOff_IASA()

void ftYs_GuardOff_IASA ( Fighter_GObj *  gobj)

◆ ftYs_GuardOff_Phys()

void ftYs_GuardOff_Phys ( Fighter_GObj *  gobj)

◆ ftYs_GuardOff_Coll()

void ftYs_GuardOff_Coll ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012C600()

void ftYs_Shield_8012C600 ( Fighter_GObj *  gobj,
bool   
)

◆ ftYs_GuardDamage_Anim()

void ftYs_GuardDamage_Anim ( Fighter_GObj *  gobj)

◆ ftYs_GuardDamage_IASA()

void ftYs_GuardDamage_IASA ( Fighter_GObj *  gobj)

◆ ftYs_GuardDamage_Phys()

void ftYs_GuardDamage_Phys ( Fighter_GObj *  gobj)

◆ ftYs_GuardDamage_Coll()

void ftYs_GuardDamage_Coll ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012C850()

void ftYs_Shield_8012C850 ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012C914()

void ftYs_Shield_8012C914 ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012CACC()

void ftYs_Shield_8012CACC ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_1_Anim()

void ftYs_GuardOn_1_Anim ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_1_IASA()

void ftYs_GuardOn_1_IASA ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_1_Phys()

void ftYs_GuardOn_1_Phys ( Fighter_GObj *  gobj)

◆ ftYs_GuardOn_1_Coll()

void ftYs_GuardOn_1_Coll ( Fighter_GObj *  gobj)

◆ ftYs_Shield_8012CC1C()

bool ftYs_Shield_8012CC1C ( Fighter_GObj *  gobj)

Variable Documentation

◆ ftYs_Init_DatFilename

char ftYs_Init_DatFilename[]
extern

◆ ftYs_Init_DataName

char ftYs_Init_DataName[]
extern

◆ ftYs_Init_AnimDatFilename

char ftYs_Init_AnimDatFilename[]
extern

◆ ftYs_Init_DemoMotionFilenames

Fighter_DemoStrings ftYs_Init_DemoMotionFilenames
extern

◆ ftYs_Init_CostumeStrings

Fighter_CostumeStrings ftYs_Init_CostumeStrings[]
extern