Go to the source code of this file.
◆ ftSb_Init_OnDeath()
void ftSb_Init_OnDeath |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_OnLoad()
void ftSb_Init_OnLoad |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_8014FA30()
void ftSb_Init_8014FA30 |
( |
Fighter * |
fp | ) |
|
◆ ftSb_Init_LoadSpecialAttrs()
void ftSb_Init_LoadSpecialAttrs |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_OnKnockbackEnter()
void ftSb_Init_OnKnockbackEnter |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_OnKnockbackExit()
void ftSb_Init_OnKnockbackExit |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_8014FBA4()
void ftSb_Init_8014FBA4 |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_WaitReverse_Anim()
void ftSb_WaitReverse_Anim |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_WaitReverse_IASA()
void ftSb_WaitReverse_IASA |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_WaitReverse_Phys()
void ftSb_WaitReverse_Phys |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_WaitReverse_Coll()
void ftSb_WaitReverse_Coll |
( |
HSD_GObj * |
gobj | ) |
|
◆ ftSb_Init_MotionStateTable
◆ ftSb_Init_DatFilename
char ftSb_Init_DatFilename[] |
|
extern |
◆ ftSb_Init_DataName
char ftSb_Init_DataName[] |
|
extern |
◆ ftSb_Init_AnimDatFilename
char ftSb_Init_AnimDatFilename[] |
|
extern |
◆ ftSb_Init_CostumeStrings