SSBM Decomp
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ftPe_Float.h File Reference
#include <platform.h>
#include "ft/forward.h"
#include <baselib/forward.h>

Go to the source code of this file.

Functions

bool ftPe_Float_CheckContinueInput (Fighter *fp)
 
bool ftPe_8011BA54 (HSD_GObj *gobj)
 
bool ftPe_8011BAD8 (HSD_GObj *gobj)
 
void ftPe_8011BB6C (HSD_GObj *gobj, bool arg1)
 
void ftPe_Float_Anim (HSD_GObj *gobj)
 
void ftPe_Float_IASA (HSD_GObj *gobj)
 
void ftPe_Float_Phys (HSD_GObj *gobj)
 
void ftPe_Float_Coll (HSD_GObj *gobj)
 

Function Documentation

◆ ftPe_Float_CheckContinueInput()

bool ftPe_Float_CheckContinueInput ( Fighter fp)

◆ ftPe_8011BA54()

bool ftPe_8011BA54 ( HSD_GObj gobj)

◆ ftPe_8011BAD8()

bool ftPe_8011BAD8 ( HSD_GObj gobj)

◆ ftPe_8011BB6C()

void ftPe_8011BB6C ( HSD_GObj gobj,
bool  arg1 
)

◆ ftPe_Float_Anim()

void ftPe_Float_Anim ( HSD_GObj gobj)

◆ ftPe_Float_IASA()

void ftPe_Float_IASA ( HSD_GObj gobj)
Todo:
Call #checkContinueFloatInput

◆ ftPe_Float_Phys()

void ftPe_Float_Phys ( HSD_GObj gobj)

◆ ftPe_Float_Coll()

void ftPe_Float_Coll ( HSD_GObj gobj)