SSBM Decomp
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Side Special - Green Missile (SpecialS) More...
#include <baselib/forward.h>
Go to the source code of this file.
Functions | |
void | ftLg_SpecialS_SetGFX (HSD_GObj *gobj) |
Luigi's Green Missile GFX callback. | |
void | ftLg_SpecialS_SetVars (HSD_GObj *gobj) |
Luigi's Green Missile Setup (RNG + calculations) | |
void | ftLg_SpecialS_Enter (HSD_GObj *gobj) |
Luigi's grounded Green Missile Motion State handler. | |
void | ftLg_SpecialAirS_Enter (HSD_GObj *gobj) |
Luigi's aerial Green Missile Motion State handler. | |
void | ftLg_SpecialS_OnGiveDamage (HSD_GObj *gobj) |
Luigi's Green Missile OnGiveDamage callback. | |
void | ftLg_SpecialSStart_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile Start Animation callback. | |
void | ftLg_SpecialAirSStart_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile Start Animation callback. | |
void | ftLg_SpecialSStart_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile Start IASA callback. | |
void | ftLg_SpecialAirSStart_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile Start IASA callback. | |
void | ftLg_SpecialSStart_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile Start Physics callback. | |
void | ftLg_SpecialAirSStart_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile Start Physics callback. | |
void | ftLg_SpecialSStart_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile Start Collision callback. | |
void | ftLg_SpecialAirSStart_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile Start Collision callback. | |
void | ftLg_SpecialSStart_GroundToAir (HSD_GObj *gobj) |
Luigi's Green Missile Start ground -> air Motion State handler. | |
void | ftLg_SpecialAirSStart_AirToGround (HSD_GObj *gobj) |
Luigi's Green Missile Start air -> ground Motion State handler. | |
void | ftLg_SpecialSHold_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile Charge Animation callback. | |
void | ftLg_SpecialAirSHold_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile Charge Animation callback. | |
void | ftLg_SpecialSHold_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile Charge IASA callback. | |
void | ftLg_SpecialAirSHold_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile Charge IASA callback. | |
void | ftLg_SpecialSHold_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile Charge Physics callback. | |
void | ftLg_SpecialAirSHold_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile Charge Physics callback. | |
void | ftLg_SpecialSHold_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile Charge Collision callback. | |
void | ftLg_SpecialAirSHold_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile Charge Collision callback. | |
void | ftLg_SpecialSHold_GroundToAir (HSD_GObj *gobj) |
Luigi's Green Missile Charge ground -> air Acion State handler. | |
void | ftLg_SpecialAirSHold_AirToGround (HSD_GObj *gobj) |
Luigi's Green Missile Charge air -> ground Motion State handler. | |
void | ftLg_SpecialSHold_Enter (HSD_GObj *gobj) |
Luigi's grounded Green Missile Charge Motion State handler. | |
void | ftLg_SpecialAirSHold_Enter (HSD_GObj *gobj) |
Luigi's aerial Green Missile Charge Motion State handler. | |
void | ftLg_SpecialS_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile Launch Animation callback. | |
void | ftLg_SpecialAirS_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile Launch Animation callback. | |
void | ftLg_SpecialS_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile Launch IASA callback. | |
void | ftLg_SpecialAirS_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile Launch IASA callback. | |
void | ftLg_SpecialS_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile Launch Physics callback. | |
void | ftLg_SpecialAirS_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile Launch Physics callback. | |
void | ftLg_SpecialS_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile Launch Collision callback. | |
void | ftLg_SpecialAirS_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile Launch Collision callback. | |
void | ftLg_SpecialSLaunch_GroundToAir (HSD_GObj *gobj) |
Luigi's Green Missile Launch ground -> air Acion State handler. | |
void | ftLg_SpecialAirSLaunch_AirToGround (HSD_GObj *gobj) |
Luigi's Green Missile Launch air -> ground Motion State handler. | |
void | ftLg_SpecialSLaunch_Enter (HSD_GObj *gobj) |
Luigi's grounded Green Missile Launch Motion State handler. | |
void | ftLg_SpecialAirSLaunch_Enter (HSD_GObj *gobj) |
Luigi's aerial Green Missile Launch Motion State handler. | |
void | ftLg_SpecialSMisfire_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile Misfire Animation callback. | |
void | ftLg_SpecialAirSMisfire_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile Misfire Animation callback. | |
void | ftLg_SpecialSMisfire_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile Misfire IASA callback. | |
void | ftLg_SpecialAirSMisfire_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile Misfire IASA callback. | |
void | ftLg_SpecialSMisfire_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile Misfire Physics callback. | |
void | ftLg_SpecialAirSMisfire_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile Misfire Physics callback. | |
void | ftLg_SpecialSMisfire_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile Misfire Collision callback. | |
void | ftLg_SpecialAirSMisfire_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile Misfire Collision callback. | |
void | ftLg_SpecialSMisfire_GroundToAir (HSD_GObj *gobj) |
Luigi's Green Missile Misfire ground -> air Motion State handler. | |
void | ftLg_SpecialAirSMisfire_AirToGround (HSD_GObj *gobj) |
Luigi's Green Missile Misfire air -> ground Motion State Handler. | |
void | ftLg_SpecialSMisfire_Enter (HSD_GObj *gobj) |
Luigi's grounded Green Missile Misfire Motion State handler. | |
void | ftLg_SpecialAirSMisfire_Enter (HSD_GObj *gobj) |
Luigi's aerial Green Missile Misfire Motion State handler. | |
void | ftLg_SpecialS2_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile Fly Animation callback. | |
void | ftLg_SpecialAirS2_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile Fly Animation callback. | |
void | ftLg_SpecialS2_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile Fly IASA callback. | |
void | ftLg_SpecialAirS2_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile Fly IASA callback. | |
void | ftLg_SpecialS2_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile Fly Physics callback. | |
void | ftLg_SpecialAirS2_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile Fly Physics callback. | |
void | ftLg_SpecialS2_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile Fly Collision callback. | |
void | ftLg_SpecialAirS2_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile Fly Collision callback. | |
void | ftLg_SpecialSFly_Enter (HSD_GObj *gobj) |
Luigi's Green Missile Fly Setup. | |
void | ftLg_SpecialSEnd_Anim (HSD_GObj *gobj) |
Luigi's grounded Green Missile End Animation callback. | |
void | ftLg_SpecialAirSEnd_Anim (HSD_GObj *gobj) |
Luigi's aerial Green Missile End Animation callback. | |
void | ftLg_SpecialSEnd_IASA (HSD_GObj *gobj) |
Luigi's grounded Green Missile End IASA callback. | |
void | ftLg_SpecialAirSEnd_IASA (HSD_GObj *gobj) |
Luigi's aerial Green Missile End IASA callback. | |
void | ftLg_SpecialSEnd_Phys (HSD_GObj *gobj) |
Luigi's grounded Green Missile End Physics callback. | |
void | ftLg_SpecialAirSEnd_Phys (HSD_GObj *gobj) |
Luigi's aerial Green Missile End Physics callback. | |
void | ftLg_SpecialSEnd_Coll (HSD_GObj *gobj) |
Luigi's grounded Green Missile End Collision callback. | |
void | ftLg_SpecialAirSEnd_Coll (HSD_GObj *gobj) |
Luigi's aerial Green Missile End Collision callback. | |
void | ftLg_SpecialSEnd_Enter (HSD_GObj *gobj) |
Luigi's Green Missile End air -> ground Motion State handler. | |
void | ftLg_SpecialAirSEnd_Enter (HSD_GObj *gobj) |
Luigi's Green Missile End ground -> air Motion State handler. | |
Side Special - Green Missile (SpecialS)
void ftLg_SpecialS_SetGFX | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile GFX callback.
void ftLg_SpecialS_SetVars | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Setup (RNG + calculations)
void ftLg_SpecialS_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Motion State handler.
inline
with ftLg_SpecialAirS_Enter. void ftLg_SpecialAirS_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Motion State handler.
void ftLg_SpecialS_OnGiveDamage | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile OnGiveDamage callback.
void ftLg_SpecialSStart_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Start Animation callback.
void ftLg_SpecialAirSStart_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Start Animation callback.
void ftLg_SpecialSStart_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Start IASA callback.
void ftLg_SpecialAirSStart_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Start IASA callback.
void ftLg_SpecialSStart_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Start Physics callback.
void ftLg_SpecialAirSStart_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Start Physics callback.
void ftLg_SpecialSStart_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Start Collision callback.
void ftLg_SpecialAirSStart_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Start Collision callback.
void ftLg_SpecialSStart_GroundToAir | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Start ground -> air Motion State handler.
void ftLg_SpecialAirSStart_AirToGround | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Start air -> ground Motion State handler.
void ftLg_SpecialSHold_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Charge Animation callback.
inline
with ftLg_SpecialAirSHold_Anim. void ftLg_SpecialAirSHold_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Charge Animation callback.
void ftLg_SpecialSHold_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Charge IASA callback.
void ftLg_SpecialAirSHold_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Charge IASA callback.
void ftLg_SpecialSHold_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Charge Physics callback.
void ftLg_SpecialAirSHold_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Charge Physics callback.
void ftLg_SpecialSHold_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Charge Collision callback.
void ftLg_SpecialAirSHold_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Charge Collision callback.
void ftLg_SpecialSHold_GroundToAir | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Charge ground -> air Acion State handler.
void ftLg_SpecialAirSHold_AirToGround | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Charge air -> ground Motion State handler.
void ftLg_SpecialSHold_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Charge Motion State handler.
inline
with ftLg_SpecialAirSHold_Enter. void ftLg_SpecialAirSHold_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Charge Motion State handler.
void ftLg_SpecialS_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Launch Animation callback.
inline
with ftLg_SpecialAirS_Anim. void ftLg_SpecialAirS_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Launch Animation callback.
void ftLg_SpecialS_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Launch IASA callback.
void ftLg_SpecialAirS_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Launch IASA callback.
void ftLg_SpecialS_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Launch Physics callback.
void ftLg_SpecialAirS_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Launch Physics callback.
void ftLg_SpecialS_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Launch Collision callback.
void ftLg_SpecialAirS_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Launch Collision callback.
void ftLg_SpecialSLaunch_GroundToAir | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Launch ground -> air Acion State handler.
void ftLg_SpecialAirSLaunch_AirToGround | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Launch air -> ground Motion State handler.
void ftLg_SpecialSLaunch_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Launch Motion State handler.
void ftLg_SpecialAirSLaunch_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Launch Motion State handler.
void ftLg_SpecialSMisfire_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Misfire Animation callback.
void ftLg_SpecialAirSMisfire_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Misfire Animation callback.
void ftLg_SpecialSMisfire_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Misfire IASA callback.
void ftLg_SpecialAirSMisfire_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Misfire IASA callback.
void ftLg_SpecialSMisfire_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Misfire Physics callback.
void ftLg_SpecialAirSMisfire_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Misfire Physics callback.
void ftLg_SpecialSMisfire_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Misfire Collision callback.
void ftLg_SpecialAirSMisfire_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Misfire Collision callback.
void ftLg_SpecialSMisfire_GroundToAir | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Misfire ground -> air Motion State handler.
void ftLg_SpecialAirSMisfire_AirToGround | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Misfire air -> ground Motion State Handler.
void ftLg_SpecialSMisfire_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Misfire Motion State handler.
void ftLg_SpecialAirSMisfire_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Misfire Motion State handler.
void ftLg_SpecialS2_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Fly Animation callback.
void ftLg_SpecialAirS2_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Fly Animation callback.
void ftLg_SpecialS2_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Fly IASA callback.
void ftLg_SpecialAirS2_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Fly IASA callback.
void ftLg_SpecialS2_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Fly Physics callback.
void ftLg_SpecialAirS2_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Fly Physics callback.
void ftLg_SpecialS2_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile Fly Collision callback.
void ftLg_SpecialAirS2_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile Fly Collision callback.
void ftLg_SpecialSFly_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile Fly Setup.
void ftLg_SpecialSEnd_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile End Animation callback.
void ftLg_SpecialAirSEnd_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile End Animation callback.
void ftLg_SpecialSEnd_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile End IASA callback.
void ftLg_SpecialAirSEnd_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile End IASA callback.
void ftLg_SpecialSEnd_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile End Physics callback.
void ftLg_SpecialAirSEnd_Phys | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile End Physics callback.
void ftLg_SpecialSEnd_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Green Missile End Collision callback.
void ftLg_SpecialAirSEnd_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Green Missile End Collision callback.
void ftLg_SpecialSEnd_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile End air -> ground Motion State handler.
void ftLg_SpecialAirSEnd_Enter | ( | HSD_GObj * | gobj | ) |
Luigi's Green Missile End ground -> air Motion State handler.