SSBM Decomp
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Down Special - Luigi Cyclone (SpecialLw) More...
#include <baselib/forward.h>
Go to the source code of this file.
Functions | |
void | ftLg_SpecialLw_UpdateRot (HSD_GObj *gobj) |
void | ftLg_SpecialLw_Enter (HSD_GObj *gobj) |
void | ftLg_SpecialAirLw_Enter (HSD_GObj *gobj) |
void | ftLg_SpecialLw_Anim (HSD_GObj *gobj) |
Luigi's grounded Cyclone Animation callback. | |
void | ftLg_SpecialAirLw_Anim (HSD_GObj *gobj) |
Luigi's aerial Cyclone Animation callback. | |
void | ftLg_SpecialLw_IASA (HSD_GObj *gobj) |
Luigi's grounded Cyclone IASA callback. | |
void | ftLg_SpecialAirLw_IASA (HSD_GObj *gobj) |
Luigi's aerial Cyclone IASA callback. | |
void | ftLg_SpecialLw_Phys (HSD_GObj *gobj) |
void | ftLg_SpecialAirLw_Phys (HSD_GObj *gobj) |
void | ftLg_SpecialLw_Coll (HSD_GObj *gobj) |
Luigi's grounded Cyclone Collision callback. | |
void | ftLg_SpecialAirLw_Coll (HSD_GObj *gobj) |
Down Special - Luigi Cyclone (SpecialLw)
void ftLg_SpecialLw_UpdateRot | ( | HSD_GObj * | gobj | ) |
void ftLg_SpecialLw_Enter | ( | HSD_GObj * | gobj | ) |
void ftLg_SpecialAirLw_Enter | ( | HSD_GObj * | gobj | ) |
void ftLg_SpecialLw_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Cyclone Animation callback.
void ftLg_SpecialAirLw_Anim | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Cyclone Animation callback.
void ftLg_SpecialLw_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Cyclone IASA callback.
void ftLg_SpecialAirLw_IASA | ( | HSD_GObj * | gobj | ) |
Luigi's aerial Cyclone IASA callback.
void ftLg_SpecialLw_Phys | ( | HSD_GObj * | gobj | ) |
void ftLg_SpecialAirLw_Phys | ( | HSD_GObj * | gobj | ) |
void ftLg_SpecialLw_Coll | ( | HSD_GObj * | gobj | ) |
Luigi's grounded Cyclone Collision callback.
void ftLg_SpecialAirLw_Coll | ( | HSD_GObj * | gobj | ) |