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ftLg_SpecialLw.h
Go to the documentation of this file.
1
3#ifndef GALE01_1445C4
4#define GALE01_1445C4
5
6#include <baselib/forward.h>
7
8/* 1445C4 */ void ftLg_SpecialLw_UpdateRot(HSD_GObj* gobj);
9/* 1445F0 */ void ftLg_SpecialLw_Enter(HSD_GObj* gobj);
10/* 144708 */ void ftLg_SpecialAirLw_Enter(HSD_GObj* gobj);
11/* 144830 */ void ftLg_SpecialLw_Anim(HSD_GObj* gobj);
12/* 14487C */ void ftLg_SpecialAirLw_Anim(HSD_GObj* gobj);
13/* 144950 */ void ftLg_SpecialLw_IASA(HSD_GObj* gobj);
14/* 144954 */ void ftLg_SpecialAirLw_IASA(HSD_GObj* gobj);
15/* 144958 */ void ftLg_SpecialLw_Phys(HSD_GObj* gobj);
16/* 144A7C */ void ftLg_SpecialAirLw_Phys(HSD_GObj* gobj);
17/* 144B38 */ void ftLg_SpecialLw_Coll(HSD_GObj* gobj);
18/* 144CEC */ void ftLg_SpecialAirLw_Coll(HSD_GObj* gobj);
19
20#endif
void ftLg_SpecialLw_Coll(HSD_GObj *gobj)
Luigi's grounded Cyclone Collision callback.
Definition ftLg_SpecialLw.c:289
void ftLg_SpecialLw_IASA(HSD_GObj *gobj)
Luigi's grounded Cyclone IASA callback.
Definition ftLg_SpecialLw.c:176
void ftLg_SpecialAirLw_Anim(HSD_GObj *gobj)
Luigi's aerial Cyclone Animation callback.
Definition ftLg_SpecialLw.c:150
void ftLg_SpecialLw_UpdateRot(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:34
void ftLg_SpecialAirLw_Enter(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:99
void ftLg_SpecialAirLw_Coll(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:329
void ftLg_SpecialAirLw_Phys(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:231
void ftLg_SpecialAirLw_IASA(HSD_GObj *gobj)
Luigi's aerial Cyclone IASA callback.
Definition ftLg_SpecialLw.c:179
void ftLg_SpecialLw_Anim(HSD_GObj *gobj)
Luigi's grounded Cyclone Animation callback.
Definition ftLg_SpecialLw.c:139
void ftLg_SpecialLw_Phys(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:197
void ftLg_SpecialLw_Enter(HSD_GObj *gobj)
Definition ftLg_SpecialLw.c:70
Definition gobj.h:25