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ftLg_SpecialLw.h
Go to the documentation of this file.
1
3#ifndef GALE01_1445C4
4#define GALE01_1445C4
5
6#include <baselib/forward.h>
7
8/* 1445C4 */ void ftLg_SpecialLw_UpdateRot(HSD_GObj* gobj);
9/* 1445F0 */ void ftLg_SpecialLw_Enter(HSD_GObj* gobj);
10/* 144708 */ void ftLg_SpecialAirLw_Enter(HSD_GObj* gobj);
11/* 144830 */ void ftLg_SpecialLw_Anim(HSD_GObj* gobj);
12/* 14487C */ void ftLg_SpecialAirLw_Anim(HSD_GObj* gobj);
13/* 144950 */ void ftLg_SpecialLw_IASA(HSD_GObj* gobj);
14/* 144954 */ void ftLg_SpecialAirLw_IASA(HSD_GObj* gobj);
15/* 144958 */ void ftLg_SpecialLw_Phys(HSD_GObj* gobj);
16/* 144A7C */ void ftLg_SpecialAirLw_Phys(HSD_GObj* gobj);
17/* 144B38 */ void ftLg_SpecialLw_Coll(HSD_GObj* gobj);
18/* 144CEC */ void ftLg_SpecialAirLw_Coll(HSD_GObj* gobj);
19
20#endif
void ftLg_SpecialLw_Coll(HSD_GObj *gobj)
Luigi's grounded Cyclone Collision callback.
Definition ftLg_SpecialLw.c:285
void ftLg_SpecialLw_IASA(HSD_GObj *gobj)
Luigi's grounded Cyclone IASA callback.
Definition ftLg_SpecialLw.c:175
void ftLg_SpecialAirLw_Anim(HSD_GObj *gobj)
Luigi's aerial Cyclone Animation callback.
Definition ftLg_SpecialLw.c:149
void ftLg_SpecialLw_UpdateRot(HSD_GObj *gobj)
0x801445C4 https://decomp.me/scratch/TTyNT // Luigi Cyclone Rotation Update
Definition ftLg_SpecialLw.c:36
void ftLg_SpecialAirLw_Enter(HSD_GObj *gobj)
0x80144708 https://decomp.me/scratch/egaIB // Luigi's aerial Cyclone Motion State handler
Definition ftLg_SpecialLw.c:99
void ftLg_SpecialAirLw_Coll(HSD_GObj *gobj)
0x80144CEC https://decomp.me/scratch/fdQ4f // Luigi's aerial Cyclone Collision callback
Definition ftLg_SpecialLw.c:325
void ftLg_SpecialAirLw_Phys(HSD_GObj *gobj)
0x80144A74C https://decomp.me/scratch/85hbq // Luigi's aerial Cyclone Physics callback
Definition ftLg_SpecialLw.c:228
void ftLg_SpecialAirLw_IASA(HSD_GObj *gobj)
Luigi's aerial Cyclone IASA callback.
Definition ftLg_SpecialLw.c:178
void ftLg_SpecialLw_Anim(HSD_GObj *gobj)
Luigi's grounded Cyclone Animation callback.
Definition ftLg_SpecialLw.c:138
void ftLg_SpecialLw_Phys(HSD_GObj *gobj)
0x80144958 https://decomp.me/scratch/pXs3o // Luigi's grounded Cyclone Physics callback
Definition ftLg_SpecialLw.c:196
void ftLg_SpecialLw_Enter(HSD_GObj *gobj)
0x801445F0 https://decomp.me/scratch/ // Luigi's grounded Cyclone Motion State handler
Definition ftLg_SpecialLw.c:71
Definition gobj.h:24