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ftLg_SpecialHi.h File Reference

Up Special - Super Jump Punch (SpecialHi) More...

#include <baselib/forward.h>

Go to the source code of this file.

Functions

void ftLg_SpecialHi_Enter (HSD_GObj *gobj)
 
void ftLg_SpecialAirHi_Enter (HSD_GObj *gobj)
 Luigi's aerial Super Jump Punch Motion State handler.
 
void ftLg_SpecialHi_Anim (HSD_GObj *gobj)
 Luigi's grounded Super Jump Punch Animation callback.
 
void ftLg_SpecialAirHi_Anim (HSD_GObj *gobj)
 Luigi's aerial Super Jump Punch Animation callback.
 
void ftLg_SpecialHi_IASA (HSD_GObj *gobj)
 
void ftLg_SpecialAirHi_IASA (HSD_GObj *gobj)
 Luigi's aerial Super Jump Punch IASA callback.
 
void ftLg_SpecialHi_Phys (HSD_GObj *gobj)
 
void ftLg_SpecialAirHi_Phys (HSD_GObj *gobj)
 
void ftLg_SpecialHi_CheckLanding (HSD_GObj *gobj)
 
void ftLg_SpecialHi_Coll (HSD_GObj *gobj)
 
void ftLg_SpecialAirHi_Coll (HSD_GObj *gobj)
 

Detailed Description

Up Special - Super Jump Punch (SpecialHi)

Function Documentation

◆ ftLg_SpecialHi_Enter()

void ftLg_SpecialHi_Enter ( HSD_GObj gobj)

◆ ftLg_SpecialAirHi_Enter()

void ftLg_SpecialAirHi_Enter ( HSD_GObj gobj)

Luigi's aerial Super Jump Punch Motion State handler.

◆ ftLg_SpecialHi_Anim()

void ftLg_SpecialHi_Anim ( HSD_GObj gobj)

Luigi's grounded Super Jump Punch Animation callback.

◆ ftLg_SpecialAirHi_Anim()

void ftLg_SpecialAirHi_Anim ( HSD_GObj gobj)

Luigi's aerial Super Jump Punch Animation callback.

◆ ftLg_SpecialHi_IASA()

void ftLg_SpecialHi_IASA ( HSD_GObj gobj)

◆ ftLg_SpecialAirHi_IASA()

void ftLg_SpecialAirHi_IASA ( HSD_GObj gobj)

Luigi's aerial Super Jump Punch IASA callback.

◆ ftLg_SpecialHi_Phys()

void ftLg_SpecialHi_Phys ( HSD_GObj gobj)

◆ ftLg_SpecialAirHi_Phys()

void ftLg_SpecialAirHi_Phys ( HSD_GObj gobj)

◆ ftLg_SpecialHi_CheckLanding()

void ftLg_SpecialHi_CheckLanding ( HSD_GObj gobj)

◆ ftLg_SpecialHi_Coll()

void ftLg_SpecialHi_Coll ( HSD_GObj gobj)

◆ ftLg_SpecialAirHi_Coll()

void ftLg_SpecialAirHi_Coll ( HSD_GObj gobj)