void ftLg_SpecialAirHi_Phys(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:213
void ftLg_SpecialHi_IASA(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:85
void ftLg_SpecialAirHi_IASA(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch IASA callback.
Definition ftLg_SpecialHi.c:143
void ftLg_SpecialHi_Phys(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:201
void ftLg_SpecialAirHi_Coll(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:262
void ftLg_SpecialHi_CheckLanding(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:233
void ftLg_SpecialAirHi_Enter(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch Motion State handler.
Definition ftLg_SpecialHi.c:38
void ftLg_SpecialHi_Coll(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:244
void ftLg_SpecialAirHi_Anim(HSD_GObj *gobj)
Luigi's aerial Super Jump Punch Animation callback.
Definition ftLg_SpecialHi.c:69
void ftLg_SpecialHi_Anim(HSD_GObj *gobj)
Luigi's grounded Super Jump Punch Animation callback.
Definition ftLg_SpecialHi.c:55
void ftLg_SpecialHi_Enter(HSD_GObj *gobj)
Definition ftLg_SpecialHi.c:26
was using this to try and fix some matches, unsuccessfully
Definition gobj.h:26