SSBM Decomp
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Functions | |
bool | ftCo_800C97A8 (ftCo_GObj *gobj) |
bool | ftCo_Turn_CheckInput (ftCo_GObj *gobj) |
void | ftCo_Turn_Enter (ftCo_GObj *, FtMotionId, MotionFlags, float, float, float) |
void | ftCo_Turn_Enter_Basic (Fighter_GObj *gobj) |
void | ftCo_Turn_Anim_Inner (ftCo_GObj *gobj) |
void | ftCo_Turn_Anim (ftCo_GObj *gobj) |
void | ftCo_Turn_IASA (ftCo_GObj *gobj) |
void | ftCo_Turn_Phys (ftCo_GObj *gobj) |
void | ftCo_Turn_Coll (ftCo_GObj *gobj) |
bool | fn_800C9C2C (Fighter_GObj *gobj) |
void | ftCo_Turn_Enter_Smash (Fighter_GObj *gobj) |
void ftCo_Turn_Enter | ( | ftCo_GObj * | , |
FtMotionId | , | ||
MotionFlags | , | ||
float | , | ||
float | , | ||
float | |||
) |
void ftCo_Turn_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
void ftCo_Turn_Anim_Inner | ( | ftCo_GObj * | gobj | ) |
void ftCo_Turn_Anim | ( | ftCo_GObj * | gobj | ) |
void ftCo_Turn_IASA | ( | ftCo_GObj * | gobj | ) |
void ftCo_Turn_Phys | ( | ftCo_GObj * | gobj | ) |
void ftCo_Turn_Coll | ( | ftCo_GObj * | gobj | ) |
bool fn_800C9C2C | ( | Fighter_GObj * | gobj | ) |
void ftCo_Turn_Enter_Smash | ( | Fighter_GObj * | gobj | ) |