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ftCo_Landing.h File Reference
#include "ft/forward.h"

Go to the source code of this file.

Functions

void ftCo_Landing_Enter (Fighter_GObj *gobj, FtMotionId msid, bool allow_interrupt, MotionFlags flags, float anim_start, float anim_speed)
void ftCo_Landing_Enter_Basic (Fighter_GObj *gobj)
void ftCo_LandingFallSpecial_Enter_Basic (Fighter_GObj *gobj)
void ftCo_LandingFallSpecial_Enter (Fighter_GObj *, bool allow_interrupt, float landing_lag)
void ftCo_Landing_Anim (Fighter_GObj *gobj)
void ftCo_Landing_IASA (Fighter_GObj *gobj)
void ftCo_Landing_Phys (Fighter_GObj *gobj)
void ftCo_Landing_Coll (Fighter_GObj *gobj)

Function Documentation

◆ ftCo_Landing_Enter()

void ftCo_Landing_Enter ( Fighter_GObj * gobj,
FtMotionId msid,
bool allow_interrupt,
MotionFlags flags,
float anim_start,
float anim_speed )

◆ ftCo_Landing_Enter_Basic()

void ftCo_Landing_Enter_Basic ( Fighter_GObj * gobj)

◆ ftCo_LandingFallSpecial_Enter_Basic()

void ftCo_LandingFallSpecial_Enter_Basic ( Fighter_GObj * gobj)

◆ ftCo_LandingFallSpecial_Enter()

void ftCo_LandingFallSpecial_Enter ( Fighter_GObj * gobj,
bool allow_interrupt,
float landing_lag )

◆ ftCo_Landing_Anim()

void ftCo_Landing_Anim ( Fighter_GObj * gobj)

◆ ftCo_Landing_IASA()

void ftCo_Landing_IASA ( Fighter_GObj * gobj)

◆ ftCo_Landing_Phys()

void ftCo_Landing_Phys ( Fighter_GObj * gobj)

◆ ftCo_Landing_Coll()

void ftCo_Landing_Coll ( Fighter_GObj * gobj)