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SSBM Decomp
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#include <melee/ft/forward.h>Go to the source code of this file.
Functions | |
| void | ftCo_Landing_Enter (Fighter_GObj *gobj, FtMotionId msid, bool allow_interrupt, MotionFlags flags, float anim_start, float anim_speed) |
| void | ftCo_Landing_Enter_Basic (Fighter_GObj *gobj) |
| void | ftCo_LandingFallSpecial_Enter_Basic (Fighter_GObj *gobj) |
| void | ftCo_LandingFallSpecial_Enter (Fighter_GObj *, bool allow_interrupt, float landing_lag) |
| void | ftCo_Landing_Anim (Fighter_GObj *gobj) |
| void | ftCo_Landing_IASA (Fighter_GObj *gobj) |
| void | ftCo_Landing_Phys (Fighter_GObj *gobj) |
| void | ftCo_Landing_Coll (Fighter_GObj *gobj) |
| void ftCo_Landing_Enter | ( | Fighter_GObj * | gobj, |
| FtMotionId | msid, | ||
| bool | allow_interrupt, | ||
| MotionFlags | flags, | ||
| float | anim_start, | ||
| float | anim_speed ) |
| void ftCo_Landing_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingFallSpecial_Enter_Basic | ( | Fighter_GObj * | gobj | ) |
| void ftCo_LandingFallSpecial_Enter | ( | Fighter_GObj * | gobj, |
| bool | allow_interrupt, | ||
| float | landing_lag ) |
| void ftCo_Landing_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_Landing_Coll | ( | Fighter_GObj * | gobj | ) |