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SSBM Decomp
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#include "ftCo_HammerJump.h"#include <Runtime/platform.h>#include <melee/ft/forward.h>#include "forward.h"#include "ftCo_HammerFall.h"#include "ftCo_HammerKneeBend.h"#include "ftCo_HammerWait.h"#include "ftCo_Jump.h"#include <melee/ft/fighter.h>#include <melee/ft/ftcommon.h>Functions | |
| bool | ftCo_800C5A50 (Fighter_GObj *gobj) |
| void | ftCo_800C5A98 (Fighter_GObj *gobj) |
| void | ftCo_HammerJump_Anim (Fighter_GObj *gobj) |
| void | ftCo_HammerJump_IASA (Fighter_GObj *gobj) |
| void | ftCo_HammerJump_Phys (Fighter_GObj *gobj) |
| void | ftCo_HammerJump_Coll (Fighter_GObj *gobj) |
| bool ftCo_800C5A50 | ( | Fighter_GObj * | gobj | ) |
| void ftCo_800C5A98 | ( | Fighter_GObj * | gobj | ) |
fp, which suggests an inline | void ftCo_HammerJump_Anim | ( | Fighter_GObj * | gobj | ) |
| void ftCo_HammerJump_IASA | ( | Fighter_GObj * | gobj | ) |
| void ftCo_HammerJump_Phys | ( | Fighter_GObj * | gobj | ) |
| void ftCo_HammerJump_Coll | ( | Fighter_GObj * | gobj | ) |