SSBM Decomp
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ftCh_ThrownCrazyHand.c File Reference
#include "ftCh_ThrownCrazyHand.h"
#include <placeholder.h>
#include <platform.h>
#include "baselib/forward.h"
#include "ft/chara/ftCommon/ftCo_Thrown.h"
#include "ft/fighter.h"
#include "ft/ftcommon.h"
#include "ft/inlines.h"
#include "ft/types.h"
#include "ftMasterHand/types.h"
#include <common_structs.h>
#include <dolphin/mtx.h>
#include <MetroTRK/intrinsics.h>

Functions

void ftCh_GrabUnk1_8015B850 (HSD_GObj *gobj, FtMotionId msid)
void ftCo_ThrownCrazyHand_Anim (HSD_GObj *gobj)
void ftCo_ThrownCrazyHand_IASA (HSD_GObj *gobj)
void ftCo_ThrownCrazyHand_Phys (HSD_GObj *gobj)
void ftCo_ThrownCrazyHand_Coll (HSD_GObj *gobj)

Function Documentation

◆ ftCh_GrabUnk1_8015B850()

void ftCh_GrabUnk1_8015B850 ( HSD_GObj * gobj,
FtMotionId msid )

◆ ftCo_ThrownCrazyHand_Anim()

void ftCo_ThrownCrazyHand_Anim ( HSD_GObj * gobj)

◆ ftCo_ThrownCrazyHand_IASA()

void ftCo_ThrownCrazyHand_IASA ( HSD_GObj * gobj)

◆ ftCo_ThrownCrazyHand_Phys()

void ftCo_ThrownCrazyHand_Phys ( HSD_GObj * gobj)

◆ ftCo_ThrownCrazyHand_Coll()

void ftCo_ThrownCrazyHand_Coll ( HSD_GObj * gobj)