#include <placeholder.h>
#include "dolphin/mtx.h"
#include "dolphin/types.h"
#include "ef/forward.h"
#include "sc/types.h"
#include <baselib/forward.h>
Go to the source code of this file.
◆ EF_LOADKIND_ASYNC
| #define EF_LOADKIND_ASYNC 0 |
◆ EF_LOADKIND_SYNC
| #define EF_LOADKIND_SYNC 1 |
◆ EF_SCALE_NO_INHERIT
| #define EF_SCALE_NO_INHERIT 0x00 |
◆ EF_SCALE_INHERIT
| #define EF_SCALE_INHERIT 0x01 |
◆ EF_DOES_NOT_EXPIRE
| #define EF_DOES_NOT_EXPIRE 0x00 |
◆ EF_DOES_EXPIRE
| #define EF_DOES_EXPIRE 0x01 |
◆ EF_STATE_ACTIVE
| #define EF_STATE_ACTIVE 0x00 |
◆ EF_STATE_ENTERING_PAUSE
| #define EF_STATE_ENTERING_PAUSE 0x01 |
◆ EF_STATE_PAUSED
| #define EF_STATE_PAUSED 0x02 |
◆ EF_STATE_ASYNC
| #define EF_STATE_ASYNC 0x80 |
◆ EF_SpawnKind
| Enumerator |
|---|
| EF_SPAWN_ATTACH | |
| EF_SPAWN_POS | |
| EF_SPAWN_POS_OFFSET | |
| EF_SPAWN_ATTACH_PARAM | |
| EF_SPAWN_POS_PARAM | |
| EF_SPAWN_POS_OFFSET_PARAM | |
| EF_SPAWN_POS_OFFSET_PARAM2 | |
| EF_SPAWN_ATTACH_OFFSET | |
| EF_SPAWN_CAMERA_SHAKE | |
◆ STATIC_ASSERT() [1/2]
◆ STATIC_ASSERT() [2/2]