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db_2253.static.h File Reference
#include "un/forward.h"
#include "db_2253.h"

Go to the source code of this file.

Variables

unsigned char _stack_end []
 
unsigned char _stack_addr []
 
static const Vec3 db_803B84D8 = { 0.0F, 1.0F, 0.0F }
 
static char db_string_803EA6C8 [] = "DATE Feb 13 2002 TIME 22:06:27"
 
static char db_string_803EA6E8 [] = "DbCo.dat"
 
static char db_string_803EA6F4 [] = "dbLoadCommonData"
 
static char db_string_803EA708 [] = "[all PLink num] -- Report --\n"
 
static char db_string_803EA728 []
 
static char db_string_803EA768 [] = "------ Thread info ------\n"
 
static char db_string_803EA784 [] = "base:%x, end:%x, size:%d peak:%d \n"
 
static char * db_ItemNames []
 
static char * db_PokemonNames []
 
static char * db_BarrelEnemies []
 
static char * db_AdventureEnemies []
 
static int db_803EABDC [0xD] = { 0 }
 
static char db_string_803EAC10 [0x78]
 
static int db_SoundToggleOrder [4] = { 3, 2, 0, 1 }
 
struct { 
 
   struct GXColor   bg 
 
   struct GXColor   fg 
 
db_TextColors [2] 
 
struct { 
 
   HSD_Pad   current 
 
   HSD_Pad   prev 
 
   HSD_Pad   pressed 
 
   HSD_Pad   released 
 
   HSD_Pad   repeat 
 
db_ButtonStates [4] 
 
static char db_ItemAndPokemonMenuText_buf [0x50]
 
struct { 
 
   unsigned int   DisplayStatus 
 
   unsigned int   DisplayFadeTimer 
 
   int   ItemSpawnsEnabled 
 
   int   Player 
 
   ItemKind   CurrentlySelectedItem 
 
   int   CurrentlySelectedPokemon 
 
   ItemKind   LastSelectedItem 
 
   int   LastSelectedPokemon 
 
   struct { 
 
      u32   ShowEnemyStompRange: 1 
 
      u32   ShowItemPickupRange: 1 
 
      u32   ShowCoinPickupRange: 1 
 
   }  
 
db_ItemAndPokemonMenu 
 
struct { 
 
   DevText *   text 
 
   char   buf [0x34C] 
 
db_CpuHandicapInfo 
 
struct { 
 
   DevText *   text 
 
   char   buf [0x5A4] 
 
db_AnimationInfo 
 
static char db_CameraInfoDisplay_buf [0xC0]
 
static char db_SoundInfoText_buf [0x70]
 
int g_debugLevel = 1
 
static int db_804D4AF8 = 1
 
static int db_804D6B20
 
static char ** db_submotion_names
 
static char ** db_motionstate_names
 
static char ** db_bonus_names
 
unsigned short db_gameLaunchButtonState
 
static DevTextdb_ItemAndPokemonMenuText
 
static int db_ShowItemCollisionBubbles
 
static UnkFlagStruct db_ShowCpuHandicapInfo
 
struct { 
 
   int   ShowFighterCollisionBubbles: 3 
 
   unsigned int   MiscFighterVisualsStatus: 6 
 
   unsigned int   ShowAnimationInfo: 1 
 
db_804D6B48 
 
static unsigned int db_MiscStageVisualsStatus
 
static DevTextdb_CameraInfoDisplay
 
static unsigned char db_CameraInfoDisplayTimer
 
static unsigned char db_ShowCameraInfo
 
static int db_SoundToggles
 
static int db_ShowSoundInfo
 
static int db_SoundRelated_6B68
 
static int db_SoundRelated_6B6C
 
static int db_SoundRelated_6B70
 
static int db_SoundRelated_6B74
 
static DevTextdb_SoundInfoText
 
static HSD_GObjdb_804D6B7C
 
static int db_MiscVisualEffectsStatus
 
static int db_804D6B88
 
static UnkFlagStruct db_5xSpeedStatus
 
static unsigned int db_ScreenshotPending
 
static int db_ScreenshotNumber
 
struct { 
 
   unsigned char   x0 
 
   UnkFlagStruct   x1 
 
db_804D6B98 
 
struct { 
 
   DevText *   text 
 
   char   buffer [1500] 
 
} * db_804D6B9C 
 
static UnkFlagStruct db_804D6BA0
 

Variable Documentation

◆ _stack_end

unsigned char _stack_end[]
extern

◆ _stack_addr

unsigned char _stack_addr[]
extern

◆ db_803B84D8

const Vec3 db_803B84D8 = { 0.0F, 1.0F, 0.0F }
static

◆ db_string_803EA6C8

char db_string_803EA6C8[] = "DATE Feb 13 2002 TIME 22:06:27"
static

◆ db_string_803EA6E8

char db_string_803EA6E8[] = "DbCo.dat"
static

◆ db_string_803EA6F4

char db_string_803EA6F4[] = "dbLoadCommonData"
static

◆ db_string_803EA708

char db_string_803EA708[] = "[all PLink num] -- Report --\n"
static

◆ db_string_803EA728

char db_string_803EA728[]
static
Initial value:
=
"------------------------------------------------------------\n"

◆ db_string_803EA768

char db_string_803EA768[] = "------ Thread info ------\n"
static

◆ db_string_803EA784

char db_string_803EA784[] = "base:%x, end:%x, size:%d peak:%d \n"
static

◆ db_ItemNames

char* db_ItemNames[]
static

◆ db_PokemonNames

char* db_PokemonNames[]
static
Initial value:
= {
"Random", "Tosakinto", "Chicorita", "Kabigon", "Kamex",
"Matadogas", "Lizardon", "Fire", "Thunder", "Freezer",
"Sonans", "Hassam", "Unknown", "Entei", "Raikou",
"Suikun", "Kireihana", "Marumine", "Lugia", "Houou",
"Metamon", "Pippi", "Togepy", "Mew", "Cerebi",
"Hitodeman", "Lucky", "Porygon2", "Hinoarashi", "Maril",
"Fushigibana",
}

◆ db_BarrelEnemies

char* db_BarrelEnemies[]
static
Initial value:
= { "Kuriboh ", "Leadead ",
"Octarock", "Ottosei " }

◆ db_AdventureEnemies

char* db_AdventureEnemies[]
static
Initial value:
= {
"old-Kuri",
"Mato ",
"Heiho ",
"Nokonoko",
"Patapata",
"likelike",
"old-lead",
"old-octa",
"old-otto",
"whitebea",
"klap ",
"zgshell ",
"zrshell ",
}

◆ db_803EABDC

int db_803EABDC[0xD] = { 0 }
static

◆ db_string_803EAC10

char db_string_803EAC10[0x78]
static
Initial value:
=
"Item=%d Foods=%d Yaku=%d Sp_Item=%d Pokemon=%d PokeShot=%d CZako=%d "
"CZakoShot=%d Zako=%d ZakoShot=%d Shot=%d Etc=%d\n"

◆ db_SoundToggleOrder

int db_SoundToggleOrder[4] = { 3, 2, 0, 1 }
static

◆ bg

struct GXColor bg

◆ fg

struct GXColor fg

◆ [struct]

struct { ... } db_TextColors[2]
Initial value:
= {
{ { 0x00, 0x00, 0x00, 0x00 }, { 0xFF, 0x00, 0x00, 0xFF } },
{ { 0x80, 0x40, 0xFF, 0x80 }, { 0x00, 0x00, 0x00, 0xFF } }
}

◆ current

HSD_Pad current

◆ prev

HSD_Pad prev

◆ pressed

HSD_Pad pressed

◆ released

HSD_Pad released

◆ repeat

HSD_Pad repeat

◆ [struct]

struct { ... } db_ButtonStates[4]

◆ db_ItemAndPokemonMenuText_buf

char db_ItemAndPokemonMenuText_buf[0x50]
static

◆ DisplayStatus

unsigned int DisplayStatus

◆ DisplayFadeTimer

unsigned int DisplayFadeTimer

◆ ItemSpawnsEnabled

int ItemSpawnsEnabled

◆ Player

int Player

◆ CurrentlySelectedItem

ItemKind CurrentlySelectedItem

◆ CurrentlySelectedPokemon

int CurrentlySelectedPokemon

◆ LastSelectedItem

ItemKind LastSelectedItem

◆ LastSelectedPokemon

int LastSelectedPokemon

◆ ShowEnemyStompRange

u32 ShowEnemyStompRange

◆ ShowItemPickupRange

u32 ShowItemPickupRange

◆ ShowCoinPickupRange

u32 ShowCoinPickupRange

◆ [struct]

struct { ... } db_ItemAndPokemonMenu

◆ text

DevText* text

◆ buf

char buf[0x5A4]

◆ [struct]

struct { ... } db_CpuHandicapInfo

◆ [struct]

struct { ... } db_AnimationInfo

◆ db_CameraInfoDisplay_buf

char db_CameraInfoDisplay_buf[0xC0]
static

◆ db_SoundInfoText_buf

char db_SoundInfoText_buf[0x70]
static

◆ g_debugLevel

int g_debugLevel = 1

◆ db_804D4AF8

int db_804D4AF8 = 1
static

◆ db_804D6B20

int db_804D6B20
static

◆ db_submotion_names

char** db_submotion_names
static

◆ db_motionstate_names

char** db_motionstate_names
static

◆ db_bonus_names

char** db_bonus_names
static

◆ db_gameLaunchButtonState

unsigned short db_gameLaunchButtonState

◆ db_ItemAndPokemonMenuText

DevText* db_ItemAndPokemonMenuText
static

◆ db_ShowItemCollisionBubbles

int db_ShowItemCollisionBubbles
static

◆ db_ShowCpuHandicapInfo

UnkFlagStruct db_ShowCpuHandicapInfo
static

◆ ShowFighterCollisionBubbles

int ShowFighterCollisionBubbles

◆ MiscFighterVisualsStatus

unsigned int MiscFighterVisualsStatus

◆ ShowAnimationInfo

unsigned int ShowAnimationInfo

◆ [struct]

struct { ... } db_804D6B48

◆ db_MiscStageVisualsStatus

unsigned int db_MiscStageVisualsStatus
static

◆ db_CameraInfoDisplay

DevText* db_CameraInfoDisplay
static

◆ db_CameraInfoDisplayTimer

unsigned char db_CameraInfoDisplayTimer
static

◆ db_ShowCameraInfo

unsigned char db_ShowCameraInfo
static

◆ db_SoundToggles

int db_SoundToggles
static

◆ db_ShowSoundInfo

int db_ShowSoundInfo
static

◆ db_SoundRelated_6B68

int db_SoundRelated_6B68
static

◆ db_SoundRelated_6B6C

int db_SoundRelated_6B6C
static

◆ db_SoundRelated_6B70

int db_SoundRelated_6B70
static

◆ db_SoundRelated_6B74

int db_SoundRelated_6B74
static

◆ db_SoundInfoText

DevText* db_SoundInfoText
static

◆ db_804D6B7C

HSD_GObj* db_804D6B7C
static

◆ db_MiscVisualEffectsStatus

int db_MiscVisualEffectsStatus
static

◆ db_804D6B88

int db_804D6B88
static

◆ db_5xSpeedStatus

UnkFlagStruct db_5xSpeedStatus
static

◆ db_ScreenshotPending

unsigned int db_ScreenshotPending
static

◆ db_ScreenshotNumber

int db_ScreenshotNumber
static

◆ x0

unsigned char x0

◆ x1

◆ [struct]

struct { ... } db_804D6B98

◆ buffer

char buffer[1500]

◆ [struct]

struct { ... } * db_804D6B9C

◆ db_804D6BA0

UnkFlagStruct db_804D6BA0
static