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SSBM Decomp
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Callback signatures selected by AObj_Arg_Type. More...
#include <types.h>
Data Fields | |
| void * | ptr |
| void(* | a )(HSD_AObj *) |
| void(* | af )(HSD_AObj *, f32) |
| void(* | av )(HSD_AObj *, void *) |
| void(* | au )(HSD_AObj *, u32) |
| void(* | ao )(HSD_AObj *, void *) |
| void(* | aot )(HSD_AObj *, void *, HSD_Type) |
| void(* | aof )(HSD_AObj *, void *, f32) |
| void(* | aov )(HSD_AObj *, void *, void *) |
| void(* | aou )(HSD_AObj *, void *, u32) |
| void(* | aotf )(HSD_AObj *, void *, HSD_Type, f32) |
| void(* | aotv )(HSD_AObj *, void *, HSD_Type, void *) |
| void(* | aotu )(HSD_AObj *, void *, HSD_Type, u32) |
Callback signatures selected by AObj_Arg_Type.
| void* grAnimeCallback::ptr |
| void(* grAnimeCallback::a) (HSD_AObj *) |
| void(* grAnimeCallback::av) (HSD_AObj *, void *) |
| void(* grAnimeCallback::ao) (HSD_AObj *, void *) |
| void(* grAnimeCallback::aov) (HSD_AObj *, void *, void *) |