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lbAudioAx_PoolAlloc Struct Reference

#include <lbaudio_ax.static.h>

Data Fields

HSD_ObjAllocData alloc
 
s32 x2C [17]
 
s32 x70 [17]
 
int xB4 [0x38]
 
int x194 [0x38]
 
int x274 [0x38]
 
int x354 [0x38]
 
int x434 [0x38]
 
u32 x514 [0x10]
 
u8 x554 [0xD400]
 
u8 xD954 [0x11C00]
 

Field Documentation

◆ alloc

HSD_ObjAllocData lbAudioAx_PoolAlloc::alloc

◆ x2C

s32 lbAudioAx_PoolAlloc::x2C[17]

◆ x70

s32 lbAudioAx_PoolAlloc::x70[17]

◆ xB4

int lbAudioAx_PoolAlloc::xB4[0x38]

◆ x194

int lbAudioAx_PoolAlloc::x194[0x38]

◆ x274

int lbAudioAx_PoolAlloc::x274[0x38]

◆ x354

int lbAudioAx_PoolAlloc::x354[0x38]

◆ x434

int lbAudioAx_PoolAlloc::x434[0x38]

◆ x514

u32 lbAudioAx_PoolAlloc::x514[0x10]

◆ x554

u8 lbAudioAx_PoolAlloc::x554[0xD400]

◆ xD954

u8 lbAudioAx_PoolAlloc::xD954[0x11C00]

The documentation for this struct was generated from the following file: