SSBM Decomp
|
#include <itCharItems.h>
Data Fields | |
f32 | xDD4 |
f32 | xDD8 |
HSD_GObj * | xDDC |
s32 | xDE0 |
f32 itZeldaDinFireExplode_ItemVars::xDD4 |
f32 itZeldaDinFireExplode_ItemVars::xDD8 |
HSD_GObj* itZeldaDinFireExplode_ItemVars::xDDC |
s32 itZeldaDinFireExplode_ItemVars::xDE0 |