|
SSBM Decomp
|
#include <itCharItems.h>
Data Fields | |
| f32 | xDD4 |
| f32 | xDD8 |
| HSD_GObj * | xDDC |
| s32 | xDE0 |
| f32 itZeldaDinFireExplode_ItemVars::xDD4 |
| f32 itZeldaDinFireExplode_ItemVars::xDD8 |
| HSD_GObj* itZeldaDinFireExplode_ItemVars::xDDC |
| s32 itZeldaDinFireExplode_ItemVars::xDE0 |